OpenVDB 11.0.0

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LevelSetUtil.h
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1// Copyright Contributors to the OpenVDB Project
2// SPDX-License-Identifier: MPL-2.0
3
4/// @file tools/LevelSetUtil.h
5///
6/// @brief Miscellaneous utility methods that operate primarily
7/// or exclusively on level set grids.
8///
9/// @author Mihai Alden
10
11#ifndef OPENVDB_TOOLS_LEVEL_SET_UTIL_HAS_BEEN_INCLUDED
12#define OPENVDB_TOOLS_LEVEL_SET_UTIL_HAS_BEEN_INCLUDED
13
14#include "MeshToVolume.h" // for traceExteriorBoundaries
15#include "SignedFloodFill.h" // for signedFloodFillWithValues
16
17#include <openvdb/Types.h>
18#include <openvdb/Grid.h>
19#include <openvdb/openvdb.h>
20#include <openvdb/points/PointDataGrid.h>
21#include <tbb/blocked_range.h>
22#include <tbb/parallel_for.h>
23#include <tbb/parallel_reduce.h>
24#include <tbb/parallel_sort.h>
25#include <algorithm>
26#include <cmath>
27#include <cstdlib>
28#include <deque>
29#include <limits>
30#include <memory>
31#include <set>
32#include <vector>
33
34
35 namespace openvdb {
36 OPENVDB_USE_VERSION_NAMESPACE
37 namespace OPENVDB_VERSION_NAME {
38 namespace tools {
39
40// MS Visual C++ requires this extra level of indirection in order to compile
41// THIS MUST EXIST IN AN UNNAMED NAMESPACE IN ORDER TO COMPILE ON WINDOWS
42 namespace {
43
44 template<typename GridType>
45 inline typename GridType::ValueType lsutilGridMax()
46{
47 return std::numeric_limits<typename GridType::ValueType>::max();
48}
49
50 template<typename GridType>
51 inline typename GridType::ValueType lsutilGridZero()
52{
53 return zeroVal<typename GridType::ValueType>();
54}
55
56} // unnamed namespace
57
58
59////////////////////////////////////////
60
61
62/// @brief Threaded method to convert a sparse level set/SDF into a sparse fog volume
63///
64/// @details For a level set, the active and negative-valued interior half of the
65/// narrow band becomes a linear ramp from 0 to 1; the inactive interior becomes
66/// active with a constant value of 1; and the exterior, including the background
67/// and the active exterior half of the narrow band, becomes inactive with a constant
68/// value of 0. The interior, though active, remains sparse.
69/// @details For a generic SDF, a specified cutoff distance determines the width
70/// of the ramp, but otherwise the result is the same as for a level set.
71///
72/// @param grid level set/SDF grid to transform
73/// @param cutoffDistance optional world space cutoff distance for the ramp
74/// (automatically clamped if greater than the interior
75/// narrow band width)
76 template<class GridType>
77 void
78 sdfToFogVolume(
79 GridType& grid,
80 typename GridType::ValueType cutoffDistance = lsutilGridMax<GridType>());
81
82
83/// @brief Threaded method to construct a boolean mask that represents interior regions
84/// in a signed distance field.
85///
86/// @return A shared pointer to either a boolean grid or tree with the same tree
87/// configuration and potentially transform as the input @c volume and whose active
88/// and @c true values correspond to the interior of the input signed distance field.
89///
90/// @param volume Signed distance field / level set volume.
91/// @param isovalue Threshold below which values are considered part of the
92/// interior region.
93 template<class GridOrTreeType>
94 typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr
95 sdfInteriorMask(
96 const GridOrTreeType& volume,
97 typename GridOrTreeType::ValueType isovalue = lsutilGridZero<GridOrTreeType>());
98
99
100/// @brief Extracts the interior regions of a signed distance field and topologically enclosed
101/// (watertight) regions of value greater than the @a isovalue (cavities) that can arise
102/// as the result of CSG union operations between different shapes where at least one of
103/// the shapes has a concavity that is capped.
104///
105/// For example the enclosed region of a capped bottle would include the walls and
106/// the interior cavity.
107///
108/// @return A shared pointer to either a boolean grid or tree with the same tree configuration
109/// and potentially transform as the input @c volume and whose active and @c true values
110/// correspond to the interior and enclosed regions in the input signed distance field.
111///
112/// @param volume Signed distance field / level set volume.
113/// @param isovalue Threshold below which values are considered part of the interior region.
114/// @param fillMask Optional boolean tree, when provided enclosed cavity regions that are not
115/// completely filled by this mask are ignored.
116///
117/// For instance if the fill mask does not completely fill the bottle in the
118/// previous example only the walls and cap are returned and the interior
119/// cavity will be ignored.
120 template<typename GridOrTreeType>
121 typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr
122 extractEnclosedRegion(
123 const GridOrTreeType& volume,
124 typename GridOrTreeType::ValueType isovalue = lsutilGridZero<GridOrTreeType>(),
125 const typename TreeAdapter<GridOrTreeType>::TreeType::template ValueConverter<bool>::Type*
126 fillMask = nullptr);
127
128
129/// @brief Return a mask of the voxels that intersect the implicit surface with
130/// the given @a isovalue.
131///
132/// @param volume Signed distance field / level set volume.
133/// @param isovalue The crossing point that is considered the surface.
134 template<typename GridOrTreeType>
135 typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr
136 extractIsosurfaceMask(const GridOrTreeType& volume, typename GridOrTreeType::ValueType isovalue);
137
138
139/// @brief Return a mask for each connected component of the given grid's active voxels.
140///
141/// @param volume Input grid or tree
142/// @param masks Output set of disjoint active topology masks sorted in descending order
143/// based on the active voxel count.
144 template<typename GridOrTreeType>
145 void
146 extractActiveVoxelSegmentMasks(const GridOrTreeType& volume,
147 std::vector<typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr>& masks);
148
149
150/// @brief Separates disjoint active topology components into distinct grids or trees.
151///
152/// @details Supports volumes with active tiles.
153///
154/// @param volume Input grid or tree
155/// @param segments Output set of disjoint active topology components sorted in
156/// descending order based on the active voxel count.
157 template<typename GridOrTreeType>
158 void
159 segmentActiveVoxels(const GridOrTreeType& volume,
160 std::vector<typename GridOrTreeType::Ptr>& segments);
161
162
163/// @brief Separates disjoint SDF surfaces into distinct grids or trees.
164///
165/// @details Supports asymmetric interior / exterior narrowband widths and
166/// SDF volumes with dense interior regions.
167///
168/// @param volume Input signed distance field / level set volume
169/// @param segments Output set of disjoint SDF surfaces found in @a volume sorted in
170/// descending order based on the surface intersecting voxel count.
171 template<typename GridOrTreeType>
172 void
173 segmentSDF(const GridOrTreeType& volume, std::vector<typename GridOrTreeType::Ptr>& segments);
174
175
176////////////////////////////////////////////////////////////////////////////////
177////////////////////////////////////////////////////////////////////////////////
178
179// Internal utility objects and implementation details
180
181/// @cond OPENVDB_DOCS_INTERNAL
182
183 namespace level_set_util_internal {
184
185
186 template<typename LeafNodeType>
187 struct MaskInteriorVoxels {
188
189 using ValueType = typename LeafNodeType::ValueType;
190 using BoolLeafNodeType = tree::LeafNode<bool, LeafNodeType::LOG2DIM>;
191
192 MaskInteriorVoxels(
193 ValueType isovalue, const LeafNodeType ** nodes, BoolLeafNodeType ** maskNodes)
194 : mNodes(nodes), mMaskNodes(maskNodes), mIsovalue(isovalue)
195 {
196 }
197
198 void operator()(const tbb::blocked_range<size_t>& range) const {
199
200 BoolLeafNodeType * maskNodePt = nullptr;
201
202 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
203
204 mMaskNodes[n] = nullptr;
205 const LeafNodeType& node = *mNodes[n];
206
207 if (!maskNodePt) {
208 maskNodePt = new BoolLeafNodeType(node.origin(), false);
209 } else {
210 maskNodePt->setOrigin(node.origin());
211 }
212
213 const ValueType* values = &node.getValue(0);
214 for (Index i = 0; i < LeafNodeType::SIZE; ++i) {
215 if (values[i] < mIsovalue) maskNodePt->setValueOn(i, true);
216 }
217
218 if (maskNodePt->onVoxelCount() > 0) {
219 mMaskNodes[n] = maskNodePt;
220 maskNodePt = nullptr;
221 }
222 }
223
224 delete maskNodePt;
225 }
226
227 LeafNodeType const * const * const mNodes;
228 BoolLeafNodeType ** const mMaskNodes;
229 ValueType const mIsovalue;
230}; // MaskInteriorVoxels
231
232
233 template<typename TreeType, typename InternalNodeType>
234 struct MaskInteriorTiles {
235
236 using ValueType = typename TreeType::ValueType;
237
238 MaskInteriorTiles(ValueType isovalue, const TreeType& tree, InternalNodeType ** maskNodes)
239 : mTree(&tree), mMaskNodes(maskNodes), mIsovalue(isovalue) { }
240
241 void operator()(const tbb::blocked_range<size_t>& range) const {
242 tree::ValueAccessor<const TreeType> acc(*mTree);
243 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
244 typename InternalNodeType::ValueAllIter it = mMaskNodes[n]->beginValueAll();
245 for (; it; ++it) {
246 if (acc.getValue(it.getCoord()) < mIsovalue) {
247 it.setValue(true);
248 it.setValueOn(true);
249 }
250 }
251 }
252 }
253
254 TreeType const * const mTree;
255 InternalNodeType ** const mMaskNodes;
256 ValueType const mIsovalue;
257}; // MaskInteriorTiles
258
259
260 template<typename TreeType>
261 struct PopulateTree {
262
263 using ValueType = typename TreeType::ValueType;
264 using LeafNodeType = typename TreeType::LeafNodeType;
265
266 PopulateTree(TreeType& tree, LeafNodeType** leafnodes,
267 const size_t * nodexIndexMap, ValueType background)
268 : mNewTree(background)
269 , mTreePt(&tree)
270 , mNodes(leafnodes)
271 , mNodeIndexMap(nodexIndexMap)
272 {
273 }
274
275 PopulateTree(PopulateTree& rhs, tbb::split)
276 : mNewTree(rhs.mNewTree.background())
277 , mTreePt(&mNewTree)
278 , mNodes(rhs.mNodes)
279 , mNodeIndexMap(rhs.mNodeIndexMap)
280 {
281 }
282
283 void operator()(const tbb::blocked_range<size_t>& range) {
284
285 tree::ValueAccessor<TreeType> acc(*mTreePt);
286
287 if (mNodeIndexMap) {
288 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
289 for (size_t i = mNodeIndexMap[n], I = mNodeIndexMap[n + 1]; i < I; ++i) {
290 if (mNodes[i] != nullptr) acc.addLeaf(mNodes[i]);
291 }
292 }
293 } else {
294 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
295 acc.addLeaf(mNodes[n]);
296 }
297 }
298 }
299
300 void join(PopulateTree& rhs) { mTreePt->merge(*rhs.mTreePt); }
301
302 private:
303 TreeType mNewTree;
304 TreeType * const mTreePt;
305 LeafNodeType ** const mNodes;
306 size_t const * const mNodeIndexMap;
307}; // PopulateTree
308
309
310/// @brief Negative active values are set @c 0, everything else is set to @c 1.
311 template<typename LeafNodeType>
312 struct LabelBoundaryVoxels {
313
314 using ValueType = typename LeafNodeType::ValueType;
315 using CharLeafNodeType = tree::LeafNode<char, LeafNodeType::LOG2DIM>;
316
317 LabelBoundaryVoxels(
318 ValueType isovalue, const LeafNodeType ** nodes, CharLeafNodeType ** maskNodes)
319 : mNodes(nodes), mMaskNodes(maskNodes), mIsovalue(isovalue)
320 {
321 }
322
323 void operator()(const tbb::blocked_range<size_t>& range) const {
324
325 CharLeafNodeType * maskNodePt = nullptr;
326
327 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
328
329 mMaskNodes[n] = nullptr;
330 const LeafNodeType& node = *mNodes[n];
331
332 if (!maskNodePt) {
333 maskNodePt = new CharLeafNodeType(node.origin(), 1);
334 } else {
335 maskNodePt->setOrigin(node.origin());
336 }
337
338 typename LeafNodeType::ValueOnCIter it;
339 for (it = node.cbeginValueOn(); it; ++it) {
340 maskNodePt->setValueOn(it.pos(), ((*it - mIsovalue) < 0.0) ? 0 : 1);
341 }
342
343 if (maskNodePt->onVoxelCount() > 0) {
344 mMaskNodes[n] = maskNodePt;
345 maskNodePt = nullptr;
346 }
347 }
348
349 delete maskNodePt;
350 }
351
352 LeafNodeType const * const * const mNodes;
353 CharLeafNodeType ** const mMaskNodes;
354 ValueType const mIsovalue;
355}; // LabelBoundaryVoxels
356
357
358 template<typename LeafNodeType>
359 struct FlipRegionSign {
360 using ValueType = typename LeafNodeType::ValueType;
361
362 FlipRegionSign(LeafNodeType ** nodes) : mNodes(nodes) { }
363
364 void operator()(const tbb::blocked_range<size_t>& range) const {
365 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
366 ValueType* values = const_cast<ValueType*>(&mNodes[n]->getValue(0));
367 for (Index i = 0; i < LeafNodeType::SIZE; ++i) {
368 values[i] = values[i] < 0 ? 1 : -1;
369 }
370 }
371 }
372
373 LeafNodeType ** const mNodes;
374}; // FlipRegionSign
375
376
377 template<typename LeafNodeType>
378 struct FindMinVoxelValue {
379
380 using ValueType = typename LeafNodeType::ValueType;
381
382 FindMinVoxelValue(LeafNodeType const * const * const leafnodes)
383 : minValue(std::numeric_limits<ValueType>::max())
384 , mNodes(leafnodes)
385 {
386 }
387
388 FindMinVoxelValue(FindMinVoxelValue& rhs, tbb::split)
389 : minValue(std::numeric_limits<ValueType>::max())
390 , mNodes(rhs.mNodes)
391 {
392 }
393
394 void operator()(const tbb::blocked_range<size_t>& range) {
395 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
396 const ValueType* data = mNodes[n]->buffer().data();
397 for (Index i = 0; i < LeafNodeType::SIZE; ++i) {
398 minValue = std::min(minValue, data[i]);
399 }
400 }
401 }
402
403 void join(FindMinVoxelValue& rhs) { minValue = std::min(minValue, rhs.minValue); }
404
405 ValueType minValue;
406
407 LeafNodeType const * const * const mNodes;
408}; // FindMinVoxelValue
409
410
411 template<typename InternalNodeType>
412 struct FindMinTileValue {
413
414 using ValueType = typename InternalNodeType::ValueType;
415
416 FindMinTileValue(InternalNodeType const * const * const nodes)
417 : minValue(std::numeric_limits<ValueType>::max())
418 , mNodes(nodes)
419 {
420 }
421
422 FindMinTileValue(FindMinTileValue& rhs, tbb::split)
423 : minValue(std::numeric_limits<ValueType>::max())
424 , mNodes(rhs.mNodes)
425 {
426 }
427
428 void operator()(const tbb::blocked_range<size_t>& range) {
429 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
430 typename InternalNodeType::ValueAllCIter it = mNodes[n]->beginValueAll();
431 for (; it; ++it) {
432 minValue = std::min(minValue, *it);
433 }
434 }
435 }
436
437 void join(FindMinTileValue& rhs) { minValue = std::min(minValue, rhs.minValue); }
438
439 ValueType minValue;
440
441 InternalNodeType const * const * const mNodes;
442}; // FindMinTileValue
443
444
445 template<typename LeafNodeType>
446 struct SDFVoxelsToFogVolume {
447
448 using ValueType = typename LeafNodeType::ValueType;
449
450 SDFVoxelsToFogVolume(LeafNodeType ** nodes, ValueType cutoffDistance)
451 : mNodes(nodes), mWeight(ValueType(1.0) / cutoffDistance)
452 {
453 }
454
455 void operator()(const tbb::blocked_range<size_t>& range) const {
456
457 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
458
459 LeafNodeType& node = *mNodes[n];
460 node.setValuesOff();
461
462 ValueType* values = node.buffer().data();
463 for (Index i = 0; i < LeafNodeType::SIZE; ++i) {
464 values[i] = values[i] > ValueType(0.0) ? ValueType(0.0) : values[i] * mWeight;
465 if (values[i] > ValueType(0.0)) node.setValueOn(i);
466 }
467
468 if (node.onVoxelCount() == 0) {
469 delete mNodes[n];
470 mNodes[n] = nullptr;
471 }
472 }
473 }
474
475 LeafNodeType ** const mNodes;
476 ValueType const mWeight;
477}; // SDFVoxelsToFogVolume
478
479
480 template<typename TreeType, typename InternalNodeType>
481 struct SDFTilesToFogVolume {
482
483 SDFTilesToFogVolume(const TreeType& tree, InternalNodeType ** nodes)
484 : mTree(&tree), mNodes(nodes) { }
485
486 void operator()(const tbb::blocked_range<size_t>& range) const {
487
488 using ValueType = typename TreeType::ValueType;
489 tree::ValueAccessor<const TreeType> acc(*mTree);
490
491 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
492 typename InternalNodeType::ValueAllIter it = mNodes[n]->beginValueAll();
493 for (; it; ++it) {
494 if (acc.getValue(it.getCoord()) < ValueType(0.0)) {
495 it.setValue(ValueType(1.0));
496 it.setValueOn(true);
497 }
498 }
499 }
500 }
501
502 TreeType const * const mTree;
503 InternalNodeType ** const mNodes;
504}; // SDFTilesToFogVolume
505
506
507 template<typename TreeType>
508 struct FillMaskBoundary {
509
510 using ValueType = typename TreeType::ValueType;
511 using LeafNodeType = typename TreeType::LeafNodeType;
512 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
513 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
514
515 FillMaskBoundary(const TreeType& tree, ValueType isovalue, const BoolTreeType& fillMask,
516 const BoolLeafNodeType ** fillNodes, BoolLeafNodeType ** newNodes)
517 : mTree(&tree)
518 , mFillMask(&fillMask)
519 , mFillNodes(fillNodes)
520 , mNewNodes(newNodes)
521 , mIsovalue(isovalue)
522 {
523 }
524
525 void operator()(const tbb::blocked_range<size_t>& range) const {
526
527 tree::ValueAccessor<const BoolTreeType> maskAcc(*mFillMask);
528 tree::ValueAccessor<const TreeType> distAcc(*mTree);
529
530 std::unique_ptr<char[]> valueMask(new char[BoolLeafNodeType::SIZE]);
531
532 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
533
534 mNewNodes[n] = nullptr;
535 const BoolLeafNodeType& node = *mFillNodes[n];
536 const Coord& origin = node.origin();
537
538 const bool denseNode = node.isDense();
539
540 // possible early out if the fill mask is dense
541 if (denseNode) {
542
543 int denseNeighbors = 0;
544
545 const BoolLeafNodeType* neighborNode =
546 maskAcc.probeConstLeaf(origin.offsetBy(-1, 0, 0));
547 if (neighborNode && neighborNode->isDense()) ++denseNeighbors;
548
549 neighborNode = maskAcc.probeConstLeaf(origin.offsetBy(BoolLeafNodeType::DIM, 0, 0));
550 if (neighborNode && neighborNode->isDense()) ++denseNeighbors;
551
552 neighborNode = maskAcc.probeConstLeaf(origin.offsetBy(0, -1, 0));
553 if (neighborNode && neighborNode->isDense()) ++denseNeighbors;
554
555 neighborNode = maskAcc.probeConstLeaf(origin.offsetBy(0, BoolLeafNodeType::DIM, 0));
556 if (neighborNode && neighborNode->isDense()) ++denseNeighbors;
557
558 neighborNode = maskAcc.probeConstLeaf(origin.offsetBy(0, 0, -1));
559 if (neighborNode && neighborNode->isDense()) ++denseNeighbors;
560
561 neighborNode = maskAcc.probeConstLeaf(origin.offsetBy(0, 0, BoolLeafNodeType::DIM));
562 if (neighborNode && neighborNode->isDense()) ++denseNeighbors;
563
564 if (denseNeighbors == 6) continue;
565 }
566
567 // rest value mask
568 memset(valueMask.get(), 0, sizeof(char) * BoolLeafNodeType::SIZE);
569
570 const typename TreeType::LeafNodeType* distNode = distAcc.probeConstLeaf(origin);
571
572 // check internal voxel neighbors
573
574 bool earlyTermination = false;
575
576 if (!denseNode) {
577 if (distNode) {
578 evalInternalNeighborsP(valueMask.get(), node, *distNode);
579 evalInternalNeighborsN(valueMask.get(), node, *distNode);
580 } else if (distAcc.getValue(origin) > mIsovalue) {
581 earlyTermination = evalInternalNeighborsP(valueMask.get(), node);
582 if (!earlyTermination) {
583 earlyTermination = evalInternalNeighborsN(valueMask.get(), node);
584 }
585 }
586 }
587
588 // check external voxel neighbors
589
590 if (!earlyTermination) {
591 evalExternalNeighborsX<true>(valueMask.get(), node, maskAcc, distAcc);
592 evalExternalNeighborsX<false>(valueMask.get(), node, maskAcc, distAcc);
593 evalExternalNeighborsY<true>(valueMask.get(), node, maskAcc, distAcc);
594 evalExternalNeighborsY<false>(valueMask.get(), node, maskAcc, distAcc);
595 evalExternalNeighborsZ<true>(valueMask.get(), node, maskAcc, distAcc);
596 evalExternalNeighborsZ<false>(valueMask.get(), node, maskAcc, distAcc);
597 }
598
599 // Export marked boundary voxels.
600
601 int numBoundaryValues = 0;
602 for (Index i = 0, I = BoolLeafNodeType::SIZE; i < I; ++i) {
603 numBoundaryValues += valueMask[i] == 1;
604 }
605
606 if (numBoundaryValues > 0) {
607 mNewNodes[n] = new BoolLeafNodeType(origin, false);
608 for (Index i = 0, I = BoolLeafNodeType::SIZE; i < I; ++i) {
609 if (valueMask[i] == 1) mNewNodes[n]->setValueOn(i);
610 }
611 }
612 }
613 }
614
615 private:
616 // Check internal voxel neighbors in positive {x, y, z} directions.
617 void evalInternalNeighborsP(char* valueMask, const BoolLeafNodeType& node,
618 const LeafNodeType& distNode) const
619 {
620 for (Index x = 0; x < BoolLeafNodeType::DIM; ++x) {
621 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
622 for (Index y = 0; y < BoolLeafNodeType::DIM; ++y) {
623 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
624 for (Index z = 0; z < BoolLeafNodeType::DIM - 1; ++z) {
625 const Index pos = yPos + z;
626
627 if (valueMask[pos] != 0 || !node.isValueOn(pos)) continue;
628
629 if (!node.isValueOn(pos + 1) && distNode.getValue(pos + 1) > mIsovalue) {
630 valueMask[pos] = 1;
631 }
632 }
633 }
634 }
635
636 for (Index x = 0; x < BoolLeafNodeType::DIM; ++x) {
637 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
638 for (Index y = 0; y < BoolLeafNodeType::DIM - 1; ++y) {
639 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
640 for (Index z = 0; z < BoolLeafNodeType::DIM; ++z) {
641 const Index pos = yPos + z;
642
643 if (valueMask[pos] != 0 || !node.isValueOn(pos)) continue;
644
645 if (!node.isValueOn(pos + BoolLeafNodeType::DIM) &&
646 distNode.getValue(pos + BoolLeafNodeType::DIM) > mIsovalue) {
647 valueMask[pos] = 1;
648 }
649 }
650 }
651 }
652
653 for (Index x = 0; x < BoolLeafNodeType::DIM - 1; ++x) {
654 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
655 for (Index y = 0; y < BoolLeafNodeType::DIM; ++y) {
656 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
657 for (Index z = 0; z < BoolLeafNodeType::DIM; ++z) {
658 const Index pos = yPos + z;
659
660 if (valueMask[pos] != 0 || !node.isValueOn(pos)) continue;
661
662 if (!node.isValueOn(pos + BoolLeafNodeType::DIM * BoolLeafNodeType::DIM) &&
663 (distNode.getValue(pos + BoolLeafNodeType::DIM * BoolLeafNodeType::DIM)
664 > mIsovalue))
665 {
666 valueMask[pos] = 1;
667 }
668 }
669 }
670 }
671 }
672
673 bool evalInternalNeighborsP(char* valueMask, const BoolLeafNodeType& node) const {
674
675 for (Index x = 0; x < BoolLeafNodeType::DIM; ++x) {
676 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
677 for (Index y = 0; y < BoolLeafNodeType::DIM; ++y) {
678 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
679 for (Index z = 0; z < BoolLeafNodeType::DIM - 1; ++z) {
680 const Index pos = yPos + z;
681
682 if (node.isValueOn(pos) && !node.isValueOn(pos + 1)) {
683 valueMask[pos] = 1;
684 return true;
685 }
686 }
687 }
688 }
689
690 for (Index x = 0; x < BoolLeafNodeType::DIM; ++x) {
691 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
692 for (Index y = 0; y < BoolLeafNodeType::DIM - 1; ++y) {
693 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
694 for (Index z = 0; z < BoolLeafNodeType::DIM; ++z) {
695 const Index pos = yPos + z;
696
697 if (node.isValueOn(pos) && !node.isValueOn(pos + BoolLeafNodeType::DIM)) {
698 valueMask[pos] = 1;
699 return true;
700 }
701 }
702 }
703 }
704
705 for (Index x = 0; x < BoolLeafNodeType::DIM - 1; ++x) {
706 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
707 for (Index y = 0; y < BoolLeafNodeType::DIM; ++y) {
708 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
709 for (Index z = 0; z < BoolLeafNodeType::DIM; ++z) {
710 const Index pos = yPos + z;
711
712 if (node.isValueOn(pos) &&
713 !node.isValueOn(pos + BoolLeafNodeType::DIM * BoolLeafNodeType::DIM)) {
714 valueMask[pos] = 1;
715 return true;
716 }
717 }
718 }
719 }
720
721 return false;
722 }
723
724 // Check internal voxel neighbors in negative {x, y, z} directions.
725
726 void evalInternalNeighborsN(char* valueMask, const BoolLeafNodeType& node,
727 const LeafNodeType& distNode) const
728 {
729 for (Index x = 0; x < BoolLeafNodeType::DIM; ++x) {
730 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
731 for (Index y = 0; y < BoolLeafNodeType::DIM; ++y) {
732 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
733 for (Index z = 1; z < BoolLeafNodeType::DIM; ++z) {
734 const Index pos = yPos + z;
735
736 if (valueMask[pos] != 0 || !node.isValueOn(pos)) continue;
737
738 if (!node.isValueOn(pos - 1) && distNode.getValue(pos - 1) > mIsovalue) {
739 valueMask[pos] = 1;
740 }
741 }
742 }
743 }
744
745 for (Index x = 0; x < BoolLeafNodeType::DIM; ++x) {
746 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
747 for (Index y = 1; y < BoolLeafNodeType::DIM; ++y) {
748 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
749 for (Index z = 0; z < BoolLeafNodeType::DIM; ++z) {
750 const Index pos = yPos + z;
751
752 if (valueMask[pos] != 0 || !node.isValueOn(pos)) continue;
753
754 if (!node.isValueOn(pos - BoolLeafNodeType::DIM) &&
755 distNode.getValue(pos - BoolLeafNodeType::DIM) > mIsovalue) {
756 valueMask[pos] = 1;
757 }
758 }
759 }
760 }
761
762 for (Index x = 1; x < BoolLeafNodeType::DIM; ++x) {
763 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
764 for (Index y = 0; y < BoolLeafNodeType::DIM; ++y) {
765 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
766 for (Index z = 0; z < BoolLeafNodeType::DIM; ++z) {
767 const Index pos = yPos + z;
768
769 if (valueMask[pos] != 0 || !node.isValueOn(pos)) continue;
770
771 if (!node.isValueOn(pos - BoolLeafNodeType::DIM * BoolLeafNodeType::DIM) &&
772 (distNode.getValue(pos - BoolLeafNodeType::DIM * BoolLeafNodeType::DIM)
773 > mIsovalue))
774 {
775 valueMask[pos] = 1;
776 }
777 }
778 }
779 }
780 }
781
782
783 bool evalInternalNeighborsN(char* valueMask, const BoolLeafNodeType& node) const {
784
785 for (Index x = 0; x < BoolLeafNodeType::DIM; ++x) {
786 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
787 for (Index y = 0; y < BoolLeafNodeType::DIM; ++y) {
788 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
789 for (Index z = 1; z < BoolLeafNodeType::DIM; ++z) {
790 const Index pos = yPos + z;
791
792 if (node.isValueOn(pos) && !node.isValueOn(pos - 1)) {
793 valueMask[pos] = 1;
794 return true;
795 }
796 }
797 }
798 }
799
800 for (Index x = 0; x < BoolLeafNodeType::DIM; ++x) {
801 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
802 for (Index y = 1; y < BoolLeafNodeType::DIM; ++y) {
803 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
804 for (Index z = 0; z < BoolLeafNodeType::DIM; ++z) {
805 const Index pos = yPos + z;
806
807 if (node.isValueOn(pos) && !node.isValueOn(pos - BoolLeafNodeType::DIM)) {
808 valueMask[pos] = 1;
809 return true;
810 }
811 }
812 }
813 }
814
815 for (Index x = 1; x < BoolLeafNodeType::DIM; ++x) {
816 const Index xPos = x << (2 * BoolLeafNodeType::LOG2DIM);
817 for (Index y = 0; y < BoolLeafNodeType::DIM; ++y) {
818 const Index yPos = xPos + (y << BoolLeafNodeType::LOG2DIM);
819 for (Index z = 0; z < BoolLeafNodeType::DIM; ++z) {
820 const Index pos = yPos + z;
821
822 if (node.isValueOn(pos) &&
823 !node.isValueOn(pos - BoolLeafNodeType::DIM * BoolLeafNodeType::DIM)) {
824 valueMask[pos] = 1;
825 return true;
826 }
827 }
828 }
829 }
830
831 return false;
832 }
833
834
835 // Check external voxel neighbors
836
837 // If UpWind is true check the X+ oriented node face, else the X- oriented face.
838 template<bool UpWind>
839 void evalExternalNeighborsX(char* valueMask, const BoolLeafNodeType& node,
840 const tree::ValueAccessor<const BoolTreeType>& maskAcc,
841 const tree::ValueAccessor<const TreeType>& distAcc) const {
842
843 const Coord& origin = node.origin();
844 Coord ijk(0, 0, 0), nijk;
845 int step = -1;
846
847 if (UpWind) {
848 step = 1;
849 ijk[0] = int(BoolLeafNodeType::DIM) - 1;
850 }
851
852 const Index xPos = ijk[0] << (2 * int(BoolLeafNodeType::LOG2DIM));
853
854 for (ijk[1] = 0; ijk[1] < int(BoolLeafNodeType::DIM); ++ijk[1]) {
855 const Index yPos = xPos + (ijk[1] << int(BoolLeafNodeType::LOG2DIM));
856
857 for (ijk[2] = 0; ijk[2] < int(BoolLeafNodeType::DIM); ++ijk[2]) {
858 const Index pos = yPos + ijk[2];
859
860 if (valueMask[pos] == 0 && node.isValueOn(pos)) {
861
862 nijk = origin + ijk.offsetBy(step, 0, 0);
863
864 if (!maskAcc.isValueOn(nijk) && distAcc.getValue(nijk) > mIsovalue) {
865 valueMask[pos] = 1;
866 }
867 }
868 }
869 }
870 }
871
872 // If UpWind is true check the Y+ oriented node face, else the Y- oriented face.
873 template<bool UpWind>
874 void evalExternalNeighborsY(char* valueMask, const BoolLeafNodeType& node,
875 const tree::ValueAccessor<const BoolTreeType>& maskAcc,
876 const tree::ValueAccessor<const TreeType>& distAcc) const {
877
878 const Coord& origin = node.origin();
879 Coord ijk(0, 0, 0), nijk;
880 int step = -1;
881
882 if (UpWind) {
883 step = 1;
884 ijk[1] = int(BoolLeafNodeType::DIM) - 1;
885 }
886
887 const Index yPos = ijk[1] << int(BoolLeafNodeType::LOG2DIM);
888
889 for (ijk[0] = 0; ijk[0] < int(BoolLeafNodeType::DIM); ++ijk[0]) {
890 const Index xPos = yPos + (ijk[0] << (2 * int(BoolLeafNodeType::LOG2DIM)));
891
892 for (ijk[2] = 0; ijk[2] < int(BoolLeafNodeType::DIM); ++ijk[2]) {
893 const Index pos = xPos + ijk[2];
894
895 if (valueMask[pos] == 0 && node.isValueOn(pos)) {
896
897 nijk = origin + ijk.offsetBy(0, step, 0);
898 if (!maskAcc.isValueOn(nijk) && distAcc.getValue(nijk) > mIsovalue) {
899 valueMask[pos] = 1;
900 }
901 }
902 }
903 }
904 }
905
906 // If UpWind is true check the Z+ oriented node face, else the Z- oriented face.
907 template<bool UpWind>
908 void evalExternalNeighborsZ(char* valueMask, const BoolLeafNodeType& node,
909 const tree::ValueAccessor<const BoolTreeType>& maskAcc,
910 const tree::ValueAccessor<const TreeType>& distAcc) const {
911
912 const Coord& origin = node.origin();
913 Coord ijk(0, 0, 0), nijk;
914 int step = -1;
915
916 if (UpWind) {
917 step = 1;
918 ijk[2] = int(BoolLeafNodeType::DIM) - 1;
919 }
920
921 for (ijk[0] = 0; ijk[0] < int(BoolLeafNodeType::DIM); ++ijk[0]) {
922 const Index xPos = ijk[0] << (2 * int(BoolLeafNodeType::LOG2DIM));
923
924 for (ijk[1] = 0; ijk[1] < int(BoolLeafNodeType::DIM); ++ijk[1]) {
925 const Index pos = ijk[2] + xPos + (ijk[1] << int(BoolLeafNodeType::LOG2DIM));
926
927 if (valueMask[pos] == 0 && node.isValueOn(pos)) {
928
929 nijk = origin + ijk.offsetBy(0, 0, step);
930 if (!maskAcc.isValueOn(nijk) && distAcc.getValue(nijk) > mIsovalue) {
931 valueMask[pos] = 1;
932 }
933 }
934 }
935 }
936 }
937
938 //////////
939
940 TreeType const * const mTree;
941 BoolTreeType const * const mFillMask;
942 BoolLeafNodeType const * const * const mFillNodes;
943 BoolLeafNodeType ** const mNewNodes;
944 ValueType const mIsovalue;
945}; // FillMaskBoundary
946
947
948/// @brief Constructs a memory light char tree that represents the exterior region with @c +1
949/// and the interior regions with @c -1.
950 template <class TreeType>
951 typename TreeType::template ValueConverter<char>::Type::Ptr
952computeEnclosedRegionMask(const TreeType& tree, typename TreeType::ValueType isovalue,
953 const typename TreeType::template ValueConverter<bool>::Type* fillMask)
954{
955 using LeafNodeType = typename TreeType::LeafNodeType;
956 using RootNodeType = typename TreeType::RootNodeType;
957 using NodeChainType = typename RootNodeType::NodeChainType;
958 using InternalNodeType = typename NodeChainType::template Get<1>;
959
960 using CharTreeType = typename TreeType::template ValueConverter<char>::Type;
961 using CharLeafNodeType = typename CharTreeType::LeafNodeType;
962
963 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
964 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
965
966 const TreeType* treePt = &tree;
967
968 size_t numLeafNodes = 0, numInternalNodes = 0;
969
970 std::vector<const LeafNodeType*> nodes;
971 std::vector<size_t> leafnodeCount;
972
973 {
974 // compute the prefix sum of the leafnode count in each internal node.
975 std::vector<const InternalNodeType*> internalNodes;
976 treePt->getNodes(internalNodes);
977
978 numInternalNodes = internalNodes.size();
979
980 leafnodeCount.push_back(0);
981 for (size_t n = 0; n < numInternalNodes; ++n) {
982 leafnodeCount.push_back(leafnodeCount.back() + internalNodes[n]->leafCount());
983 }
984
985 numLeafNodes = leafnodeCount.back();
986
987 // extract all leafnodes
988 nodes.reserve(numLeafNodes);
989
990 for (size_t n = 0; n < numInternalNodes; ++n) {
991 internalNodes[n]->getNodes(nodes);
992 }
993 }
994
995 // create mask leafnodes
996 std::unique_ptr<CharLeafNodeType*[]> maskNodes(new CharLeafNodeType*[numLeafNodes]);
997
998 tbb::parallel_for(tbb::blocked_range<size_t>(0, numLeafNodes),
999 LabelBoundaryVoxels<LeafNodeType>(isovalue, nodes.data(), maskNodes.get()));
1000
1001 // create mask grid
1002 typename CharTreeType::Ptr maskTree(new CharTreeType(1));
1003
1004 PopulateTree<CharTreeType> populate(*maskTree, maskNodes.get(), leafnodeCount.data(), 1);
1005 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, numInternalNodes), populate);
1006
1007 // optionally evaluate the fill mask
1008
1009 std::vector<CharLeafNodeType*> extraMaskNodes;
1010
1011 if (fillMask) {
1012
1013 std::vector<const BoolLeafNodeType*> fillMaskNodes;
1014 fillMask->getNodes(fillMaskNodes);
1015
1016 std::unique_ptr<BoolLeafNodeType*[]> boundaryMaskNodes(
1017 new BoolLeafNodeType*[fillMaskNodes.size()]);
1018
1019 tbb::parallel_for(tbb::blocked_range<size_t>(0, fillMaskNodes.size()),
1020 FillMaskBoundary<TreeType>(tree, isovalue, *fillMask, fillMaskNodes.data(),
1021 boundaryMaskNodes.get()));
1022
1023 tree::ValueAccessor<CharTreeType> maskAcc(*maskTree);
1024
1025 for (size_t n = 0, N = fillMaskNodes.size(); n < N; ++n) {
1026
1027 if (boundaryMaskNodes[n] == nullptr) continue;
1028
1029 const BoolLeafNodeType& boundaryNode = *boundaryMaskNodes[n];
1030 const Coord& origin = boundaryNode.origin();
1031
1032 CharLeafNodeType* maskNodePt = maskAcc.probeLeaf(origin);
1033
1034 if (!maskNodePt) {
1035 maskNodePt = maskAcc.touchLeaf(origin);
1036 extraMaskNodes.push_back(maskNodePt);
1037 }
1038
1039 char* data = maskNodePt->buffer().data();
1040
1041 typename BoolLeafNodeType::ValueOnCIter it = boundaryNode.cbeginValueOn();
1042 for (; it; ++it) {
1043 if (data[it.pos()] != 0) data[it.pos()] = -1;
1044 }
1045
1046 delete boundaryMaskNodes[n];
1047 }
1048 }
1049
1050 // eliminate enclosed regions
1051 tools::traceExteriorBoundaries(*maskTree);
1052
1053 // flip voxel sign to negative inside and positive outside.
1054 tbb::parallel_for(tbb::blocked_range<size_t>(0, numLeafNodes),
1055 FlipRegionSign<CharLeafNodeType>(maskNodes.get()));
1056
1057 if (!extraMaskNodes.empty()) {
1058 tbb::parallel_for(tbb::blocked_range<size_t>(0, extraMaskNodes.size()),
1059 FlipRegionSign<CharLeafNodeType>(extraMaskNodes.data()));
1060 }
1061
1062 // propagate sign information into tile region
1063 tools::signedFloodFill(*maskTree);
1064
1065 return maskTree;
1066} // computeEnclosedRegionMask()
1067
1068
1069 template <class TreeType>
1070 typename TreeType::template ValueConverter<bool>::Type::Ptr
1071computeInteriorMask(const TreeType& tree, typename TreeType::ValueType iso)
1072{
1073 using ValueType = typename TreeType::ValueType;
1074 using LeafNodeType = typename TreeType::LeafNodeType;
1075 using RootNodeType = typename TreeType::RootNodeType;
1076 using NodeChainType = typename RootNodeType::NodeChainType;
1077 using InternalNodeType = typename NodeChainType::template Get<1>;
1078
1079 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
1080 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
1081 using BoolRootNodeType = typename BoolTreeType::RootNodeType;
1082 using BoolNodeChainType = typename BoolRootNodeType::NodeChainType;
1083 using BoolInternalNodeType = typename BoolNodeChainType::template Get<1>;
1084
1085 /////
1086
1087 // Clamp the isovalue to the level set's background value minus epsilon.
1088 // (In a valid narrow-band level set, all voxels, including background voxels,
1089 // have values less than or equal to the background value, so an isovalue
1090 // greater than or equal to the background value would produce a mask with
1091 // effectively infinite extent.)
1092 iso = std::min(iso,
1093 static_cast<ValueType>(tree.background() - math::Tolerance<ValueType>::value()));
1094
1095 size_t numLeafNodes = 0, numInternalNodes = 0;
1096
1097 std::vector<const LeafNodeType*> nodes;
1098 std::vector<size_t> leafnodeCount;
1099
1100 {
1101 // compute the prefix sum of the leafnode count in each internal node.
1102 std::vector<const InternalNodeType*> internalNodes;
1103 tree.getNodes(internalNodes);
1104
1105 numInternalNodes = internalNodes.size();
1106
1107 leafnodeCount.push_back(0);
1108 for (size_t n = 0; n < numInternalNodes; ++n) {
1109 leafnodeCount.push_back(leafnodeCount.back() + internalNodes[n]->leafCount());
1110 }
1111
1112 numLeafNodes = leafnodeCount.back();
1113
1114 // extract all leafnodes
1115 nodes.reserve(numLeafNodes);
1116
1117 for (size_t n = 0; n < numInternalNodes; ++n) {
1118 internalNodes[n]->getNodes(nodes);
1119 }
1120 }
1121
1122 // create mask leafnodes
1123 std::unique_ptr<BoolLeafNodeType*[]> maskNodes(new BoolLeafNodeType*[numLeafNodes]);
1124
1125 tbb::parallel_for(tbb::blocked_range<size_t>(0, numLeafNodes),
1126 MaskInteriorVoxels<LeafNodeType>(iso, nodes.data(), maskNodes.get()));
1127
1128
1129 // create mask grid
1130 typename BoolTreeType::Ptr maskTree(new BoolTreeType(false));
1131
1132 PopulateTree<BoolTreeType> populate(*maskTree, maskNodes.get(), leafnodeCount.data(), false);
1133 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, numInternalNodes), populate);
1134
1135
1136 // evaluate tile values
1137 std::vector<BoolInternalNodeType*> internalMaskNodes;
1138 maskTree->getNodes(internalMaskNodes);
1139
1140 tbb::parallel_for(tbb::blocked_range<size_t>(0, internalMaskNodes.size()),
1141 MaskInteriorTiles<TreeType, BoolInternalNodeType>(iso, tree, internalMaskNodes.data()));
1142
1143 tree::ValueAccessor<const TreeType> acc(tree);
1144
1145 typename BoolTreeType::ValueAllIter it(*maskTree);
1146 it.setMaxDepth(BoolTreeType::ValueAllIter::LEAF_DEPTH - 2);
1147
1148 for ( ; it; ++it) {
1149 if (acc.getValue(it.getCoord()) < iso) {
1150 it.setValue(true);
1151 it.setActiveState(true);
1152 }
1153 }
1154
1155 return maskTree;
1156} // computeInteriorMask()
1157
1158
1159 template<typename InputTreeType>
1160 struct MaskIsovalueCrossingVoxels
1161{
1162 using InputValueType = typename InputTreeType::ValueType;
1163 using InputLeafNodeType = typename InputTreeType::LeafNodeType;
1164 using BoolTreeType = typename InputTreeType::template ValueConverter<bool>::Type;
1165 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
1166
1167 MaskIsovalueCrossingVoxels(
1168 const InputTreeType& inputTree,
1169 const std::vector<const InputLeafNodeType*>& inputLeafNodes,
1170 BoolTreeType& maskTree,
1171 InputValueType iso)
1172 : mInputAccessor(inputTree)
1173 , mInputNodes(!inputLeafNodes.empty() ? &inputLeafNodes.front() : nullptr)
1174 , mMaskTree(false)
1175 , mMaskAccessor(maskTree)
1176 , mIsovalue(iso)
1177 {
1178 }
1179
1180 MaskIsovalueCrossingVoxels(MaskIsovalueCrossingVoxels& rhs, tbb::split)
1181 : mInputAccessor(rhs.mInputAccessor.tree())
1182 , mInputNodes(rhs.mInputNodes)
1183 , mMaskTree(false)
1184 , mMaskAccessor(mMaskTree)
1185 , mIsovalue(rhs.mIsovalue)
1186 {
1187 }
1188
1189 void operator()(const tbb::blocked_range<size_t>& range) {
1190
1191 const InputValueType iso = mIsovalue;
1192 Coord ijk(0, 0, 0);
1193
1194 BoolLeafNodeType* maskNodePt = nullptr;
1195
1196 for (size_t n = range.begin(); mInputNodes && (n != range.end()); ++n) {
1197
1198 const InputLeafNodeType& node = *mInputNodes[n];
1199
1200 if (!maskNodePt) maskNodePt = new BoolLeafNodeType(node.origin(), false);
1201 else maskNodePt->setOrigin(node.origin());
1202
1203 bool collectedData = false;
1204
1205 for (typename InputLeafNodeType::ValueOnCIter it = node.cbeginValueOn(); it; ++it) {
1206
1207 bool isUnder = *it < iso;
1208
1209 ijk = it.getCoord();
1210
1211 ++ijk[2];
1212 bool signChange = isUnder != (mInputAccessor.getValue(ijk) < iso); // +z edge
1213 --ijk[2];
1214
1215 if (!signChange) {
1216 --ijk[2];
1217 signChange = isUnder != (mInputAccessor.getValue(ijk) < iso); // -z edge
1218 ++ijk[2];
1219 }
1220
1221 if (!signChange) {
1222 ++ijk[1];
1223 signChange = isUnder != (mInputAccessor.getValue(ijk) < iso); // +y edge
1224 --ijk[1];
1225 }
1226
1227 if (!signChange) {
1228 --ijk[1];
1229 signChange = isUnder != (mInputAccessor.getValue(ijk) < iso); // -y edge
1230 ++ijk[1];
1231 }
1232
1233 if (!signChange) {
1234 ++ijk[0];
1235 signChange = isUnder != (mInputAccessor.getValue(ijk) < iso); // +x edge
1236 --ijk[0];
1237 }
1238
1239 if (!signChange) {
1240 --ijk[0];
1241 signChange = isUnder != (mInputAccessor.getValue(ijk) < iso); // -x edge
1242 ++ijk[0];
1243 }
1244
1245 if (signChange) {
1246 collectedData = true;
1247 maskNodePt->setValueOn(it.pos(), true);
1248 }
1249 }
1250
1251 if (collectedData) {
1252 mMaskAccessor.addLeaf(maskNodePt);
1253 maskNodePt = nullptr;
1254 }
1255 }
1256
1257 delete maskNodePt;
1258 }
1259
1260 void join(MaskIsovalueCrossingVoxels& rhs) {
1261 mMaskAccessor.tree().merge(rhs.mMaskAccessor.tree());
1262 }
1263
1264 private:
1265 tree::ValueAccessor<const InputTreeType> mInputAccessor;
1266 InputLeafNodeType const * const * const mInputNodes;
1267
1268 BoolTreeType mMaskTree;
1269 tree::ValueAccessor<BoolTreeType> mMaskAccessor;
1270
1271 InputValueType mIsovalue;
1272}; // MaskIsovalueCrossingVoxels
1273
1274
1275////////////////////////////////////////
1276
1277
1278 template<typename NodeType>
1279 struct NodeMaskSegment
1280{
1281 using Ptr = SharedPtr<NodeMaskSegment>;
1282 using NodeMaskType = typename NodeType::NodeMaskType;
1283
1284 NodeMaskSegment() : connections(), mask(false), origin(0,0,0), visited(false) {}
1285
1286 std::vector<NodeMaskSegment*> connections;
1287 NodeMaskType mask;
1288 Coord origin;
1289 bool visited;
1290}; // struct NodeMaskSegment
1291
1292
1293 template<typename NodeType>
1294 void
1295nodeMaskSegmentation(const NodeType& node,
1296 std::vector<typename NodeMaskSegment<NodeType>::Ptr>& segments)
1297{
1298 using NodeMaskType = typename NodeType::NodeMaskType;
1299 using NodeMaskSegmentType = NodeMaskSegment<NodeType>;
1300 using NodeMaskSegmentTypePtr = typename NodeMaskSegmentType::Ptr;
1301
1302 NodeMaskType nodeMask(node.getValueMask());
1303 std::deque<Index> indexList;
1304
1305 while (!nodeMask.isOff()) {
1306
1307 NodeMaskSegmentTypePtr segment(new NodeMaskSegmentType());
1308 segment->origin = node.origin();
1309
1310 NodeMaskType& mask = segment->mask;
1311
1312 indexList.push_back(nodeMask.findFirstOn());
1313 nodeMask.setOff(indexList.back()); // mark as visited
1314 Coord ijk(0, 0, 0);
1315
1316 while (!indexList.empty()) {
1317
1318 const Index pos = indexList.back();
1319 indexList.pop_back();
1320
1321 if (mask.isOn(pos)) continue;
1322 mask.setOn(pos);
1323
1324 ijk = NodeType::offsetToLocalCoord(pos);
1325
1326 Index npos = pos - 1;
1327 if (ijk[2] != 0 && nodeMask.isOn(npos)) {
1328 nodeMask.setOff(npos);
1329 indexList.push_back(npos);
1330 }
1331
1332 npos = pos + 1;
1333 if (ijk[2] != (NodeType::DIM - 1) && nodeMask.isOn(npos)) {
1334 nodeMask.setOff(npos);
1335 indexList.push_back(npos);
1336 }
1337
1338 npos = pos - NodeType::DIM;
1339 if (ijk[1] != 0 && nodeMask.isOn(npos)) {
1340 nodeMask.setOff(npos);
1341 indexList.push_back(npos);
1342 }
1343
1344 npos = pos + NodeType::DIM;
1345 if (ijk[1] != (NodeType::DIM - 1) && nodeMask.isOn(npos)) {
1346 nodeMask.setOff(npos);
1347 indexList.push_back(npos);
1348 }
1349
1350 npos = pos - NodeType::DIM * NodeType::DIM;
1351 if (ijk[0] != 0 && nodeMask.isOn(npos)) {
1352 nodeMask.setOff(npos);
1353 indexList.push_back(npos);
1354 }
1355
1356 npos = pos + NodeType::DIM * NodeType::DIM;
1357 if (ijk[0] != (NodeType::DIM - 1) && nodeMask.isOn(npos)) {
1358 nodeMask.setOff(npos);
1359 indexList.push_back(npos);
1360 }
1361
1362 }
1363
1364 segments.push_back(segment);
1365 }
1366}
1367
1368
1369 template<typename NodeType>
1370 struct SegmentNodeMask
1371{
1372 using NodeMaskSegmentType = NodeMaskSegment<NodeType>;
1373 using NodeMaskSegmentTypePtr = typename NodeMaskSegmentType::Ptr;
1374 using NodeMaskSegmentVector = typename std::vector<NodeMaskSegmentTypePtr>;
1375
1376 SegmentNodeMask(std::vector<NodeType*>& nodes, NodeMaskSegmentVector* nodeMaskArray)
1377 : mNodes(!nodes.empty() ? &nodes.front() : nullptr)
1378 , mNodeMaskArray(nodeMaskArray)
1379 {
1380 }
1381
1382 void operator()(const tbb::blocked_range<size_t>& range) const {
1383 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1384 NodeType& node = *mNodes[n];
1385 nodeMaskSegmentation(node, mNodeMaskArray[n]);
1386
1387 // hack origin data to store array offset
1388 Coord& origin = const_cast<Coord&>(node.origin());
1389 origin[0] = static_cast<int>(n);
1390 }
1391 }
1392
1393 NodeType * const * const mNodes;
1394 NodeMaskSegmentVector * const mNodeMaskArray;
1395}; // struct SegmentNodeMask
1396
1397
1398 template<typename TreeType, typename NodeType>
1399 struct ConnectNodeMaskSegments
1400{
1401 using NodeMaskType = typename NodeType::NodeMaskType;
1402 using NodeMaskSegmentType = NodeMaskSegment<NodeType>;
1403 using NodeMaskSegmentTypePtr = typename NodeMaskSegmentType::Ptr;
1404 using NodeMaskSegmentVector = typename std::vector<NodeMaskSegmentTypePtr>;
1405
1406 ConnectNodeMaskSegments(const TreeType& tree, NodeMaskSegmentVector* nodeMaskArray)
1407 : mTree(&tree)
1408 , mNodeMaskArray(nodeMaskArray)
1409 {
1410 }
1411
1412 void operator()(const tbb::blocked_range<size_t>& range) const {
1413
1414 tree::ValueAccessor<const TreeType> acc(*mTree);
1415
1416 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1417
1418 NodeMaskSegmentVector& segments = mNodeMaskArray[n];
1419 if (segments.empty()) continue;
1420
1421 std::vector<std::set<NodeMaskSegmentType*> > connections(segments.size());
1422
1423 Coord ijk = segments[0]->origin;
1424
1425 const NodeType* node = acc.template probeConstNode<NodeType>(ijk);
1426 if (!node) continue;
1427
1428 // get neighbour nodes
1429
1430 ijk[2] += NodeType::DIM;
1431 const NodeType* nodeZUp = acc.template probeConstNode<NodeType>(ijk);
1432 ijk[2] -= (NodeType::DIM + NodeType::DIM);
1433 const NodeType* nodeZDown = acc.template probeConstNode<NodeType>(ijk);
1434 ijk[2] += NodeType::DIM;
1435
1436 ijk[1] += NodeType::DIM;
1437 const NodeType* nodeYUp = acc.template probeConstNode<NodeType>(ijk);
1438 ijk[1] -= (NodeType::DIM + NodeType::DIM);
1439 const NodeType* nodeYDown = acc.template probeConstNode<NodeType>(ijk);
1440 ijk[1] += NodeType::DIM;
1441
1442 ijk[0] += NodeType::DIM;
1443 const NodeType* nodeXUp = acc.template probeConstNode<NodeType>(ijk);
1444 ijk[0] -= (NodeType::DIM + NodeType::DIM);
1445 const NodeType* nodeXDown = acc.template probeConstNode<NodeType>(ijk);
1446 ijk[0] += NodeType::DIM;
1447
1448 const Index startPos = node->getValueMask().findFirstOn();
1449 for (Index pos = startPos; pos < NodeMaskType::SIZE; ++pos) {
1450
1451 if (!node->isValueOn(pos)) continue;
1452
1453 ijk = NodeType::offsetToLocalCoord(pos);
1454
1455#ifdef _MSC_FULL_VER
1456 #if _MSC_FULL_VER >= 190000000 && _MSC_FULL_VER < 190024210
1457 // Visual Studio 2015 had a codegen bug that wasn't fixed until Update 3
1458 volatile Index npos = 0;
1459 #else
1460 Index npos = 0;
1461 #endif
1462#else
1463 Index npos = 0;
1464#endif
1465
1466 if (ijk[2] == 0) {
1467 npos = pos + (NodeType::DIM - 1);
1468 if (nodeZDown && nodeZDown->isValueOn(npos)) {
1469 NodeMaskSegmentType* nsegment =
1470 findNodeMaskSegment(mNodeMaskArray[getNodeOffset(*nodeZDown)], npos);
1471 const Index idx = findNodeMaskSegmentIndex(segments, pos);
1472 connections[idx].insert(nsegment);
1473 }
1474 } else if (ijk[2] == (NodeType::DIM - 1)) {
1475 npos = pos - (NodeType::DIM - 1);
1476 if (nodeZUp && nodeZUp->isValueOn(npos)) {
1477 NodeMaskSegmentType* nsegment =
1478 findNodeMaskSegment(mNodeMaskArray[getNodeOffset(*nodeZUp)], npos);
1479 const Index idx = findNodeMaskSegmentIndex(segments, pos);
1480 connections[idx].insert(nsegment);
1481 }
1482 }
1483
1484 if (ijk[1] == 0) {
1485 npos = pos + (NodeType::DIM - 1) * NodeType::DIM;
1486 if (nodeYDown && nodeYDown->isValueOn(npos)) {
1487 NodeMaskSegmentType* nsegment =
1488 findNodeMaskSegment(mNodeMaskArray[getNodeOffset(*nodeYDown)], npos);
1489 const Index idx = findNodeMaskSegmentIndex(segments, pos);
1490 connections[idx].insert(nsegment);
1491 }
1492 } else if (ijk[1] == (NodeType::DIM - 1)) {
1493 npos = pos - (NodeType::DIM - 1) * NodeType::DIM;
1494 if (nodeYUp && nodeYUp->isValueOn(npos)) {
1495 NodeMaskSegmentType* nsegment =
1496 findNodeMaskSegment(mNodeMaskArray[getNodeOffset(*nodeYUp)], npos);
1497 const Index idx = findNodeMaskSegmentIndex(segments, pos);
1498 connections[idx].insert(nsegment);
1499 }
1500 }
1501
1502 if (ijk[0] == 0) {
1503 npos = pos + (NodeType::DIM - 1) * NodeType::DIM * NodeType::DIM;
1504 if (nodeXDown && nodeXDown->isValueOn(npos)) {
1505 NodeMaskSegmentType* nsegment =
1506 findNodeMaskSegment(mNodeMaskArray[getNodeOffset(*nodeXDown)], npos);
1507 const Index idx = findNodeMaskSegmentIndex(segments, pos);
1508 connections[idx].insert(nsegment);
1509 }
1510 } else if (ijk[0] == (NodeType::DIM - 1)) {
1511 npos = pos - (NodeType::DIM - 1) * NodeType::DIM * NodeType::DIM;
1512 if (nodeXUp && nodeXUp->isValueOn(npos)) {
1513 NodeMaskSegmentType* nsegment =
1514 findNodeMaskSegment(mNodeMaskArray[getNodeOffset(*nodeXUp)], npos);
1515 const Index idx = findNodeMaskSegmentIndex(segments, pos);
1516 connections[idx].insert(nsegment);
1517 }
1518 }
1519 }
1520
1521 for (size_t i = 0, I = connections.size(); i < I; ++i) {
1522
1523 typename std::set<NodeMaskSegmentType*>::iterator
1524 it = connections[i].begin(), end = connections[i].end();
1525
1526 std::vector<NodeMaskSegmentType*>& segmentConnections = segments[i]->connections;
1527 segmentConnections.reserve(connections.size());
1528 for (; it != end; ++it) {
1529 segmentConnections.push_back(*it);
1530 }
1531 }
1532 } // end range loop
1533 }
1534
1535 private:
1536
1537 static inline size_t getNodeOffset(const NodeType& node) {
1538 return static_cast<size_t>(node.origin()[0]);
1539 }
1540
1541 static inline NodeMaskSegmentType*
1542 findNodeMaskSegment(NodeMaskSegmentVector& segments, Index pos)
1543 {
1544 NodeMaskSegmentType* segment = nullptr;
1545
1546 for (size_t n = 0, N = segments.size(); n < N; ++n) {
1547 if (segments[n]->mask.isOn(pos)) {
1548 segment = segments[n].get();
1549 break;
1550 }
1551 }
1552
1553 return segment;
1554 }
1555
1556 static inline Index
1557 findNodeMaskSegmentIndex(NodeMaskSegmentVector& segments, Index pos)
1558 {
1559 for (Index n = 0, N = Index(segments.size()); n < N; ++n) {
1560 if (segments[n]->mask.isOn(pos)) return n;
1561 }
1562 return Index(-1);
1563 }
1564
1565 TreeType const * const mTree;
1566 NodeMaskSegmentVector * const mNodeMaskArray;
1567}; // struct ConnectNodeMaskSegments
1568
1569
1570 template<typename TreeType>
1571 struct MaskSegmentGroup
1572{
1573 using LeafNodeType = typename TreeType::LeafNodeType;
1574 using TreeTypePtr = typename TreeType::Ptr;
1575 using NodeMaskSegmentType = NodeMaskSegment<LeafNodeType>;
1576
1577 MaskSegmentGroup(const std::vector<NodeMaskSegmentType*>& segments)
1578 : mSegments(!segments.empty() ? &segments.front() : nullptr)
1579 , mTree(new TreeType(false))
1580 {
1581 }
1582
1583 MaskSegmentGroup(const MaskSegmentGroup& rhs, tbb::split)
1584 : mSegments(rhs.mSegments)
1585 , mTree(new TreeType(false))
1586 {
1587 }
1588
1589 TreeTypePtr& mask() { return mTree; }
1590
1591 void join(MaskSegmentGroup& rhs) { mTree->merge(*rhs.mTree); }
1592
1593 void operator()(const tbb::blocked_range<size_t>& range) {
1594
1595 tree::ValueAccessor<TreeType> acc(*mTree);
1596
1597 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1598 NodeMaskSegmentType& segment = *mSegments[n];
1599 LeafNodeType* node = acc.touchLeaf(segment.origin);
1600 node->getValueMask() |= segment.mask;
1601 }
1602 }
1603
1604 private:
1605 NodeMaskSegmentType * const * const mSegments;
1606 TreeTypePtr mTree;
1607}; // struct MaskSegmentGroup
1608
1609
1610////////////////////////////////////////
1611
1612
1613 template<typename TreeType>
1614 struct ExpandLeafNodeRegion
1615{
1616 using ValueType = typename TreeType::ValueType;
1617 using LeafNodeType = typename TreeType::LeafNodeType;
1618 using NodeMaskType = typename LeafNodeType::NodeMaskType;
1619
1620 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
1621 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
1622
1623 /////
1624
1625 ExpandLeafNodeRegion(const TreeType& distTree, BoolTreeType& maskTree,
1626 std::vector<BoolLeafNodeType*>& maskNodes)
1627 : mDistTree(&distTree)
1628 , mMaskTree(&maskTree)
1629 , mMaskNodes(!maskNodes.empty() ? &maskNodes.front() : nullptr)
1630 , mNewMaskTree(false)
1631 {
1632 }
1633
1634 ExpandLeafNodeRegion(const ExpandLeafNodeRegion& rhs, tbb::split)
1635 : mDistTree(rhs.mDistTree)
1636 , mMaskTree(rhs.mMaskTree)
1637 , mMaskNodes(rhs.mMaskNodes)
1638 , mNewMaskTree(false)
1639 {
1640 }
1641
1642 BoolTreeType& newMaskTree() { return mNewMaskTree; }
1643
1644 void join(ExpandLeafNodeRegion& rhs) { mNewMaskTree.merge(rhs.mNewMaskTree); }
1645
1646 void operator()(const tbb::blocked_range<size_t>& range) {
1647
1648 using NodeType = LeafNodeType;
1649
1650 tree::ValueAccessor<const TreeType> distAcc(*mDistTree);
1651 tree::ValueAccessor<const BoolTreeType> maskAcc(*mMaskTree);
1652 tree::ValueAccessor<BoolTreeType> newMaskAcc(mNewMaskTree);
1653
1654 NodeMaskType maskZUp, maskZDown, maskYUp, maskYDown, maskXUp, maskXDown;
1655
1656 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1657
1658 BoolLeafNodeType& maskNode = *mMaskNodes[n];
1659 if (maskNode.isEmpty()) continue;
1660
1661 Coord ijk = maskNode.origin(), nijk;
1662
1663 const LeafNodeType* distNode = distAcc.probeConstLeaf(ijk);
1664 if (!distNode) continue;
1665
1666 const ValueType *dataZUp = nullptr, *dataZDown = nullptr,
1667 *dataYUp = nullptr, *dataYDown = nullptr,
1668 *dataXUp = nullptr, *dataXDown = nullptr;
1669
1670 ijk[2] += NodeType::DIM;
1671 getData(ijk, distAcc, maskAcc, maskZUp, dataZUp);
1672 ijk[2] -= (NodeType::DIM + NodeType::DIM);
1673 getData(ijk, distAcc, maskAcc, maskZDown, dataZDown);
1674 ijk[2] += NodeType::DIM;
1675
1676 ijk[1] += NodeType::DIM;
1677 getData(ijk, distAcc, maskAcc, maskYUp, dataYUp);
1678 ijk[1] -= (NodeType::DIM + NodeType::DIM);
1679 getData(ijk, distAcc, maskAcc, maskYDown, dataYDown);
1680 ijk[1] += NodeType::DIM;
1681
1682 ijk[0] += NodeType::DIM;
1683 getData(ijk, distAcc, maskAcc, maskXUp, dataXUp);
1684 ijk[0] -= (NodeType::DIM + NodeType::DIM);
1685 getData(ijk, distAcc, maskAcc, maskXDown, dataXDown);
1686 ijk[0] += NodeType::DIM;
1687
1688 for (typename BoolLeafNodeType::ValueOnIter it = maskNode.beginValueOn(); it; ++it) {
1689
1690 const Index pos = it.pos();
1691 const ValueType val = std::abs(distNode->getValue(pos));
1692
1693 ijk = BoolLeafNodeType::offsetToLocalCoord(pos);
1694 nijk = ijk + maskNode.origin();
1695
1696 if (dataZUp && ijk[2] == (BoolLeafNodeType::DIM - 1)) {
1697 const Index npos = pos - (NodeType::DIM - 1);
1698 if (maskZUp.isOn(npos) && std::abs(dataZUp[npos]) > val) {
1699 newMaskAcc.setValueOn(nijk.offsetBy(0, 0, 1));
1700 }
1701 } else if (dataZDown && ijk[2] == 0) {
1702 const Index npos = pos + (NodeType::DIM - 1);
1703 if (maskZDown.isOn(npos) && std::abs(dataZDown[npos]) > val) {
1704 newMaskAcc.setValueOn(nijk.offsetBy(0, 0, -1));
1705 }
1706 }
1707
1708 if (dataYUp && ijk[1] == (BoolLeafNodeType::DIM - 1)) {
1709 const Index npos = pos - (NodeType::DIM - 1) * NodeType::DIM;
1710 if (maskYUp.isOn(npos) && std::abs(dataYUp[npos]) > val) {
1711 newMaskAcc.setValueOn(nijk.offsetBy(0, 1, 0));
1712 }
1713 } else if (dataYDown && ijk[1] == 0) {
1714 const Index npos = pos + (NodeType::DIM - 1) * NodeType::DIM;
1715 if (maskYDown.isOn(npos) && std::abs(dataYDown[npos]) > val) {
1716 newMaskAcc.setValueOn(nijk.offsetBy(0, -1, 0));
1717 }
1718 }
1719
1720 if (dataXUp && ijk[0] == (BoolLeafNodeType::DIM - 1)) {
1721 const Index npos = pos - (NodeType::DIM - 1) * NodeType::DIM * NodeType::DIM;
1722 if (maskXUp.isOn(npos) && std::abs(dataXUp[npos]) > val) {
1723 newMaskAcc.setValueOn(nijk.offsetBy(1, 0, 0));
1724 }
1725 } else if (dataXDown && ijk[0] == 0) {
1726 const Index npos = pos + (NodeType::DIM - 1) * NodeType::DIM * NodeType::DIM;
1727 if (maskXDown.isOn(npos) && std::abs(dataXDown[npos]) > val) {
1728 newMaskAcc.setValueOn(nijk.offsetBy(-1, 0, 0));
1729 }
1730 }
1731
1732 } // end value on loop
1733 } // end range loop
1734 }
1735
1736 private:
1737
1738 static inline void
1739 getData(const Coord& ijk, tree::ValueAccessor<const TreeType>& distAcc,
1740 tree::ValueAccessor<const BoolTreeType>& maskAcc, NodeMaskType& mask,
1741 const ValueType*& data)
1742 {
1743 const LeafNodeType* node = distAcc.probeConstLeaf(ijk);
1744 if (node) {
1745 data = node->buffer().data();
1746 mask = node->getValueMask();
1747 const BoolLeafNodeType* maskNodePt = maskAcc.probeConstLeaf(ijk);
1748 if (maskNodePt) mask -= maskNodePt->getValueMask();
1749 }
1750 }
1751
1752 TreeType const * const mDistTree;
1753 BoolTreeType * const mMaskTree;
1754 BoolLeafNodeType ** const mMaskNodes;
1755
1756 BoolTreeType mNewMaskTree;
1757}; // struct ExpandLeafNodeRegion
1758
1759
1760 template<typename TreeType>
1761 struct FillLeafNodeVoxels
1762{
1763 using ValueType = typename TreeType::ValueType;
1764 using LeafNodeType = typename TreeType::LeafNodeType;
1765 using NodeMaskType = typename LeafNodeType::NodeMaskType;
1766 using BoolLeafNodeType = tree::LeafNode<bool, LeafNodeType::LOG2DIM>;
1767
1768 FillLeafNodeVoxels(const TreeType& tree, std::vector<BoolLeafNodeType*>& maskNodes)
1769 : mTree(&tree), mMaskNodes(!maskNodes.empty() ? &maskNodes.front() : nullptr)
1770 {
1771 }
1772
1773 void operator()(const tbb::blocked_range<size_t>& range) const {
1774
1775 tree::ValueAccessor<const TreeType> distAcc(*mTree);
1776
1777 std::vector<Index> indexList;
1778 indexList.reserve(NodeMaskType::SIZE);
1779
1780 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1781
1782 BoolLeafNodeType& maskNode = *mMaskNodes[n];
1783
1784 const LeafNodeType * distNode = distAcc.probeConstLeaf(maskNode.origin());
1785 if (!distNode) continue;
1786
1787 NodeMaskType mask(distNode->getValueMask());
1788 NodeMaskType& narrowbandMask = maskNode.getValueMask();
1789
1790 for (Index pos = narrowbandMask.findFirstOn(); pos < NodeMaskType::SIZE; ++pos) {
1791 if (narrowbandMask.isOn(pos)) indexList.push_back(pos);
1792 }
1793
1794 mask -= narrowbandMask; // bitwise difference
1795 narrowbandMask.setOff();
1796
1797 const ValueType* data = distNode->buffer().data();
1798 Coord ijk(0, 0, 0);
1799
1800 while (!indexList.empty()) {
1801
1802 const Index pos = indexList.back();
1803 indexList.pop_back();
1804
1805 if (narrowbandMask.isOn(pos)) continue;
1806 narrowbandMask.setOn(pos);
1807
1808 const ValueType dist = std::abs(data[pos]);
1809
1810 ijk = LeafNodeType::offsetToLocalCoord(pos);
1811
1812 Index npos = pos - 1;
1813 if (ijk[2] != 0 && mask.isOn(npos) && std::abs(data[npos]) > dist) {
1814 mask.setOff(npos);
1815 indexList.push_back(npos);
1816 }
1817
1818 npos = pos + 1;
1819 if ((ijk[2] != (LeafNodeType::DIM - 1)) && mask.isOn(npos)
1820 && std::abs(data[npos]) > dist)
1821 {
1822 mask.setOff(npos);
1823 indexList.push_back(npos);
1824 }
1825
1826 npos = pos - LeafNodeType::DIM;
1827 if (ijk[1] != 0 && mask.isOn(npos) && std::abs(data[npos]) > dist) {
1828 mask.setOff(npos);
1829 indexList.push_back(npos);
1830 }
1831
1832 npos = pos + LeafNodeType::DIM;
1833 if ((ijk[1] != (LeafNodeType::DIM - 1)) && mask.isOn(npos)
1834 && std::abs(data[npos]) > dist)
1835 {
1836 mask.setOff(npos);
1837 indexList.push_back(npos);
1838 }
1839
1840 npos = pos - LeafNodeType::DIM * LeafNodeType::DIM;
1841 if (ijk[0] != 0 && mask.isOn(npos) && std::abs(data[npos]) > dist) {
1842 mask.setOff(npos);
1843 indexList.push_back(npos);
1844 }
1845
1846 npos = pos + LeafNodeType::DIM * LeafNodeType::DIM;
1847 if ((ijk[0] != (LeafNodeType::DIM - 1)) && mask.isOn(npos)
1848 && std::abs(data[npos]) > dist)
1849 {
1850 mask.setOff(npos);
1851 indexList.push_back(npos);
1852 }
1853 } // end flood fill loop
1854 } // end range loop
1855 }
1856
1857 TreeType const * const mTree;
1858 BoolLeafNodeType ** const mMaskNodes;
1859}; // FillLeafNodeVoxels
1860
1861
1862 template<typename TreeType>
1863 struct ExpandNarrowbandMask
1864{
1865 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
1866 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
1867 using BoolTreeTypePtr = typename BoolTreeType::Ptr;
1868
1869 ExpandNarrowbandMask(const TreeType& tree, std::vector<BoolTreeTypePtr>& segments)
1870 : mTree(&tree), mSegments(!segments.empty() ? &segments.front() : nullptr)
1871 {
1872 }
1873
1874 void operator()(const tbb::blocked_range<size_t>& range) const {
1875
1876 const TreeType& distTree = *mTree;
1877 std::vector<BoolLeafNodeType*> nodes;
1878
1879 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1880
1881 BoolTreeType& narrowBandMask = *mSegments[n];
1882
1883 BoolTreeType candidateMask(narrowBandMask, false, TopologyCopy());
1884
1885 while (true) {
1886
1887 nodes.clear();
1888 candidateMask.getNodes(nodes);
1889 if (nodes.empty()) break;
1890
1891 const tbb::blocked_range<size_t> nodeRange(0, nodes.size());
1892
1893 tbb::parallel_for(nodeRange, FillLeafNodeVoxels<TreeType>(distTree, nodes));
1894
1895 narrowBandMask.topologyUnion(candidateMask);
1896
1897 ExpandLeafNodeRegion<TreeType> op(distTree, narrowBandMask, nodes);
1898 tbb::parallel_reduce(nodeRange, op);
1899
1900 if (op.newMaskTree().empty()) break;
1901
1902 candidateMask.clear();
1903 candidateMask.merge(op.newMaskTree());
1904 } // end expand loop
1905 } // end range loop
1906 }
1907
1908 TreeType const * const mTree;
1909 BoolTreeTypePtr * const mSegments;
1910}; // ExpandNarrowbandMask
1911
1912
1913 template<typename TreeType>
1914 struct FloodFillSign
1915{
1916 using TreeTypePtr = typename TreeType::Ptr;
1917 using ValueType = typename TreeType::ValueType;
1918 using LeafNodeType = typename TreeType::LeafNodeType;
1919 using RootNodeType = typename TreeType::RootNodeType;
1920 using NodeChainType = typename RootNodeType::NodeChainType;
1921 using InternalNodeType = typename NodeChainType::template Get<1>;
1922
1923 FloodFillSign(const TreeType& tree, std::vector<TreeTypePtr>& segments)
1924 : mTree(&tree)
1925 , mSegments(!segments.empty() ? &segments.front() : nullptr)
1926 , mMinValue(ValueType(0.0))
1927 {
1928 ValueType minSDFValue = std::numeric_limits<ValueType>::max();
1929
1930 {
1931 std::vector<const InternalNodeType*> nodes;
1932 tree.getNodes(nodes);
1933
1934 if (!nodes.empty()) {
1935 FindMinTileValue<InternalNodeType> minOp(nodes.data());
1936 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, nodes.size()), minOp);
1937 minSDFValue = std::min(minSDFValue, minOp.minValue);
1938 }
1939 }
1940
1941 if (minSDFValue > ValueType(0.0)) {
1942 std::vector<const LeafNodeType*> nodes;
1943 tree.getNodes(nodes);
1944 if (!nodes.empty()) {
1945 FindMinVoxelValue<LeafNodeType> minOp(nodes.data());
1946 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, nodes.size()), minOp);
1947 minSDFValue = std::min(minSDFValue, minOp.minValue);
1948 }
1949 }
1950
1951 mMinValue = minSDFValue;
1952 }
1953
1954 void operator()(const tbb::blocked_range<size_t>& range) const {
1955 const ValueType interiorValue = -std::abs(mMinValue);
1956 const ValueType exteriorValue = std::abs(mTree->background());
1957 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1958 tools::signedFloodFillWithValues(*mSegments[n], exteriorValue, interiorValue);
1959 }
1960 }
1961
1962 private:
1963
1964 TreeType const * const mTree;
1965 TreeTypePtr * const mSegments;
1966 ValueType mMinValue;
1967}; // FloodFillSign
1968
1969
1970 template<typename TreeType>
1971 struct MaskedCopy
1972{
1973 using TreeTypePtr = typename TreeType::Ptr;
1974 using ValueType = typename TreeType::ValueType;
1975 using LeafNodeType = typename TreeType::LeafNodeType;
1976
1977 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
1978 using BoolTreeTypePtr = typename BoolTreeType::Ptr;
1979 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
1980
1981 MaskedCopy(const TreeType& tree, std::vector<TreeTypePtr>& segments,
1982 std::vector<BoolTreeTypePtr>& masks)
1983 : mTree(&tree)
1984 , mSegments(!segments.empty() ? &segments.front() : nullptr)
1985 , mMasks(!masks.empty() ? &masks.front() : nullptr)
1986 {
1987 }
1988
1989 void operator()(const tbb::blocked_range<size_t>& range) const {
1990
1991 std::vector<const BoolLeafNodeType*> nodes;
1992
1993 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1994
1995 const BoolTreeType& mask = *mMasks[n];
1996
1997 nodes.clear();
1998 mask.getNodes(nodes);
1999
2000 Copy op(*mTree, nodes);
2001 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, nodes.size()), op);
2002 mSegments[n] = op.outputTree();
2003 }
2004 }
2005
2006 private:
2007
2008 struct Copy {
2009 Copy(const TreeType& inputTree, std::vector<const BoolLeafNodeType*>& maskNodes)
2010 : mInputTree(&inputTree)
2011 , mMaskNodes(!maskNodes.empty() ? &maskNodes.front() : nullptr)
2012 , mOutputTreePtr(new TreeType(inputTree.background()))
2013 {
2014 }
2015
2016 Copy(const Copy& rhs, tbb::split)
2017 : mInputTree(rhs.mInputTree)
2018 , mMaskNodes(rhs.mMaskNodes)
2019 , mOutputTreePtr(new TreeType(mInputTree->background()))
2020 {
2021 }
2022
2023 TreeTypePtr& outputTree() { return mOutputTreePtr; }
2024
2025 void join(Copy& rhs) { mOutputTreePtr->merge(*rhs.mOutputTreePtr); }
2026
2027 void operator()(const tbb::blocked_range<size_t>& range) {
2028
2029 tree::ValueAccessor<const TreeType> inputAcc(*mInputTree);
2030 tree::ValueAccessor<TreeType> outputAcc(*mOutputTreePtr);
2031
2032 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2033
2034 const BoolLeafNodeType& maskNode = *mMaskNodes[n];
2035 if (maskNode.isEmpty()) continue;
2036
2037 const Coord& ijk = maskNode.origin();
2038
2039 const LeafNodeType* inputNode = inputAcc.probeConstLeaf(ijk);
2040 if (inputNode) {
2041
2042 LeafNodeType* outputNode = outputAcc.touchLeaf(ijk);
2043
2044 for (typename BoolLeafNodeType::ValueOnCIter it = maskNode.cbeginValueOn();
2045 it; ++it)
2046 {
2047 const Index idx = it.pos();
2048 outputNode->setValueOn(idx, inputNode->getValue(idx));
2049 }
2050 } else {
2051 const int valueDepth = inputAcc.getValueDepth(ijk);
2052 if (valueDepth >= 0) {
2053 outputAcc.addTile(TreeType::RootNodeType::LEVEL - valueDepth,
2054 ijk, inputAcc.getValue(ijk), true);
2055 }
2056 }
2057 }
2058 }
2059
2060 private:
2061 TreeType const * const mInputTree;
2062 BoolLeafNodeType const * const * const mMaskNodes;
2063 TreeTypePtr mOutputTreePtr;
2064 }; // struct Copy
2065
2066 TreeType const * const mTree;
2067 TreeTypePtr * const mSegments;
2068 BoolTreeTypePtr * const mMasks;
2069}; // MaskedCopy
2070
2071
2072////////////////////////////////////////
2073
2074
2075 template<typename VolumePtrType>
2076 struct ComputeActiveVoxelCount
2077{
2078 ComputeActiveVoxelCount(std::vector<VolumePtrType>& segments, size_t *countArray)
2079 : mSegments(!segments.empty() ? &segments.front() : nullptr)
2080 , mCountArray(countArray)
2081 {
2082 }
2083
2084 void operator()(const tbb::blocked_range<size_t>& range) const {
2085 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2086 mCountArray[n] = mSegments[n]->activeVoxelCount();
2087 }
2088 }
2089
2090 VolumePtrType * const mSegments;
2091 size_t * const mCountArray;
2092};
2093
2094
2095 struct GreaterCount
2096{
2097 GreaterCount(const size_t *countArray) : mCountArray(countArray) {}
2098
2099 inline bool operator() (const size_t& lhs, const size_t& rhs) const
2100 {
2101 return (mCountArray[lhs] > mCountArray[rhs]);
2102 }
2103
2104 size_t const * const mCountArray;
2105};
2106
2107////////////////////////////////////////
2108
2109
2110 template<typename TreeType>
2111 struct GridOrTreeConstructor
2112{
2113 using TreeTypePtr = typename TreeType::Ptr;
2114 using BoolTreePtrType = typename TreeType::template ValueConverter<bool>::Type::Ptr;
2115
2116 static BoolTreePtrType constructMask(const TreeType&, BoolTreePtrType& maskTree)
2117 { return maskTree; }
2118 static TreeTypePtr construct(const TreeType&, TreeTypePtr& tree) { return tree; }
2119};
2120
2121
2122 template<typename TreeType>
2123 struct GridOrTreeConstructor<Grid<TreeType> >
2124{
2125 using GridType = Grid<TreeType>;
2126 using GridTypePtr = typename Grid<TreeType>::Ptr;
2127 using TreeTypePtr = typename TreeType::Ptr;
2128
2129 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
2130 using BoolTreePtrType = typename BoolTreeType::Ptr;
2131 using BoolGridType = Grid<BoolTreeType>;
2132 using BoolGridPtrType = typename BoolGridType::Ptr;
2133
2134 static BoolGridPtrType constructMask(const GridType& grid, BoolTreePtrType& maskTree) {
2135 BoolGridPtrType maskGrid(BoolGridType::create(maskTree));
2136 maskGrid->setTransform(grid.transform().copy());
2137 return maskGrid;
2138 }
2139
2140 static GridTypePtr construct(const GridType& grid, TreeTypePtr& maskTree) {
2141 GridTypePtr maskGrid(GridType::create(maskTree));
2142 maskGrid->setTransform(grid.transform().copy());
2143 maskGrid->insertMeta(grid);
2144 return maskGrid;
2145 }
2146};
2147
2148
2149} // namespace level_set_util_internal
2150
2151
2152/// @endcond OPENVDB_DOCS_INTERNAL
2153
2154////////////////////////////////////////
2155
2156
2157 template <class GridType>
2158 void
2159 sdfToFogVolume(GridType& grid, typename GridType::ValueType cutoffDistance)
2160{
2161 using ValueType = typename GridType::ValueType;
2162 using TreeType = typename GridType::TreeType;
2163 using LeafNodeType = typename TreeType::LeafNodeType;
2164 using RootNodeType = typename TreeType::RootNodeType;
2165 using NodeChainType = typename RootNodeType::NodeChainType;
2166 using InternalNodeType = typename NodeChainType::template Get<1>;
2167
2168 //////////
2169
2170 TreeType& tree = grid.tree();
2171
2172 size_t numLeafNodes = 0, numInternalNodes = 0;
2173
2174 std::vector<LeafNodeType*> nodes;
2175 std::vector<size_t> leafnodeCount;
2176
2177 {
2178 // Compute the prefix sum of the leafnode count in each internal node.
2179 std::vector<InternalNodeType*> internalNodes;
2180 tree.getNodes(internalNodes);
2181
2182 numInternalNodes = internalNodes.size();
2183
2184 leafnodeCount.push_back(0);
2185 for (size_t n = 0; n < numInternalNodes; ++n) {
2186 leafnodeCount.push_back(leafnodeCount.back() + internalNodes[n]->leafCount());
2187 }
2188
2189 numLeafNodes = leafnodeCount.back();
2190
2191 // Steal all leafnodes (Removes them from the tree and transfers ownership.)
2192 nodes.reserve(numLeafNodes);
2193
2194 for (size_t n = 0; n < numInternalNodes; ++n) {
2195 internalNodes[n]->stealNodes(nodes, tree.background(), false);
2196 }
2197
2198 // Clamp cutoffDistance to min sdf value
2199 ValueType minSDFValue = std::numeric_limits<ValueType>::max();
2200
2201 {
2202 level_set_util_internal::FindMinTileValue<InternalNodeType> minOp(internalNodes.data());
2203 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, internalNodes.size()), minOp);
2204 minSDFValue = std::min(minSDFValue, minOp.minValue);
2205 }
2206
2207 if (minSDFValue > ValueType(0.0)) {
2208 level_set_util_internal::FindMinVoxelValue<LeafNodeType> minOp(nodes.data());
2209 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, nodes.size()), minOp);
2210 minSDFValue = std::min(minSDFValue, minOp.minValue);
2211 }
2212
2213 cutoffDistance = -std::abs(cutoffDistance);
2214 cutoffDistance = minSDFValue > cutoffDistance ? minSDFValue : cutoffDistance;
2215 }
2216
2217 // Transform voxel values and delete leafnodes that are uniformly zero after the transformation.
2218 // (Positive values are set to zero with inactive state and negative values are remapped
2219 // from zero to one with active state.)
2220 tbb::parallel_for(tbb::blocked_range<size_t>(0, nodes.size()),
2221 level_set_util_internal::SDFVoxelsToFogVolume<LeafNodeType>(nodes.data(), cutoffDistance));
2222
2223 // Populate a new tree with the remaining leafnodes
2224 typename TreeType::Ptr newTree(new TreeType(ValueType(0.0)));
2225
2226 level_set_util_internal::PopulateTree<TreeType> populate(
2227 *newTree, nodes.data(), leafnodeCount.data(), 0);
2228 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, numInternalNodes), populate);
2229
2230 // Transform tile values (Negative valued tiles are set to 1.0 with active state.)
2231 std::vector<InternalNodeType*> internalNodes;
2232 newTree->getNodes(internalNodes);
2233
2234 tbb::parallel_for(tbb::blocked_range<size_t>(0, internalNodes.size()),
2235 level_set_util_internal::SDFTilesToFogVolume<TreeType, InternalNodeType>(
2236 tree, internalNodes.data()));
2237
2238 {
2239 tree::ValueAccessor<const TreeType> acc(tree);
2240
2241 typename TreeType::ValueAllIter it(*newTree);
2242 it.setMaxDepth(TreeType::ValueAllIter::LEAF_DEPTH - 2);
2243
2244 for ( ; it; ++it) {
2245 if (acc.getValue(it.getCoord()) < ValueType(0.0)) {
2246 it.setValue(ValueType(1.0));
2247 it.setActiveState(true);
2248 }
2249 }
2250 }
2251
2252 // Insert missing root level tiles. (The new tree is constructed from the remaining leafnodes
2253 // and will therefore not contain any root level tiles that may exist in the original tree.)
2254 {
2255 typename TreeType::ValueAllIter it(tree);
2256 it.setMaxDepth(TreeType::ValueAllIter::ROOT_DEPTH);
2257 for ( ; it; ++it) {
2258 if (it.getValue() < ValueType(0.0)) {
2259 newTree->addTile(TreeType::ValueAllIter::ROOT_LEVEL, it.getCoord(),
2260 ValueType(1.0), true);
2261 }
2262 }
2263 }
2264
2265 grid.setTree(newTree);
2266 grid.setGridClass(GRID_FOG_VOLUME);
2267}
2268
2269
2270////////////////////////////////////////
2271
2272
2273 template <class GridOrTreeType>
2274 typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr
2275 sdfInteriorMask(const GridOrTreeType& volume, typename GridOrTreeType::ValueType isovalue)
2276{
2277 using TreeType = typename TreeAdapter<GridOrTreeType>::TreeType;
2278 const TreeType& tree = TreeAdapter<GridOrTreeType>::tree(volume);
2279
2280 using BoolTreePtrType = typename TreeType::template ValueConverter<bool>::Type::Ptr;
2281 BoolTreePtrType mask = level_set_util_internal::computeInteriorMask(tree, isovalue);
2282
2283 return level_set_util_internal::GridOrTreeConstructor<GridOrTreeType>::constructMask(
2284 volume, mask);
2285}
2286
2287
2288 template<typename GridOrTreeType>
2289 typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr
2290 extractEnclosedRegion(const GridOrTreeType& volume,
2291 typename GridOrTreeType::ValueType isovalue,
2292 const typename TreeAdapter<GridOrTreeType>::TreeType::template ValueConverter<bool>::Type*
2293 fillMask)
2294{
2295 using TreeType = typename TreeAdapter<GridOrTreeType>::TreeType;
2296 const TreeType& tree = TreeAdapter<GridOrTreeType>::tree(volume);
2297
2298 using CharTreePtrType = typename TreeType::template ValueConverter<char>::Type::Ptr;
2299 CharTreePtrType regionMask = level_set_util_internal::computeEnclosedRegionMask(
2300 tree, isovalue, fillMask);
2301
2302 using BoolTreePtrType = typename TreeType::template ValueConverter<bool>::Type::Ptr;
2303 BoolTreePtrType mask = level_set_util_internal::computeInteriorMask(*regionMask, 0);
2304
2305 return level_set_util_internal::GridOrTreeConstructor<GridOrTreeType>::constructMask(
2306 volume, mask);
2307}
2308
2309
2310////////////////////////////////////////
2311
2312
2313 template<typename GridOrTreeType>
2314 typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr
2315 extractIsosurfaceMask(const GridOrTreeType& volume, typename GridOrTreeType::ValueType isovalue)
2316{
2317 using TreeType = typename TreeAdapter<GridOrTreeType>::TreeType;
2318 const TreeType& tree = TreeAdapter<GridOrTreeType>::tree(volume);
2319
2320 std::vector<const typename TreeType::LeafNodeType*> nodes;
2321 tree.getNodes(nodes);
2322
2323 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
2324 typename BoolTreeType::Ptr mask(new BoolTreeType(false));
2325
2326 level_set_util_internal::MaskIsovalueCrossingVoxels<TreeType> op(tree, nodes, *mask, isovalue);
2327 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, nodes.size()), op);
2328
2329 return level_set_util_internal::GridOrTreeConstructor<GridOrTreeType>::constructMask(
2330 volume, mask);
2331}
2332
2333
2334////////////////////////////////////////
2335
2336
2337 template<typename GridOrTreeType>
2338 void
2339 extractActiveVoxelSegmentMasks(const GridOrTreeType& volume,
2340 std::vector<typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr>& masks)
2341{
2342 using TreeType = typename TreeAdapter<GridOrTreeType>::TreeType;
2343 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
2344 using BoolTreePtrType = typename BoolTreeType::Ptr;
2345 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
2346 using BoolGridOrTreePtrType = typename GridOrTreeType::template ValueConverter<bool>::Type::Ptr;
2347
2348 using NodeMaskSegmentType = level_set_util_internal::NodeMaskSegment<BoolLeafNodeType>;
2349 using NodeMaskSegmentPtrType = typename NodeMaskSegmentType::Ptr;
2350 using NodeMaskSegmentPtrVector = typename std::vector<NodeMaskSegmentPtrType>;
2351 using NodeMaskSegmentRawPtrVector = typename std::vector<NodeMaskSegmentType*>;
2352
2353 /////
2354
2355 const TreeType& tree = TreeAdapter<GridOrTreeType>::tree(volume);
2356
2357 BoolTreeType topologyMask(tree, false, TopologyCopy());
2358
2359 // prune out any inactive leaf nodes or inactive tiles
2360 tools::pruneInactive(topologyMask);
2361
2362 if (topologyMask.hasActiveTiles()) {
2363 topologyMask.voxelizeActiveTiles();
2364 }
2365
2366 std::vector<BoolLeafNodeType*> leafnodes;
2367 topologyMask.getNodes(leafnodes);
2368
2369 if (leafnodes.empty()) return;
2370
2371 // 1. Split node masks into disjoint segments
2372 // Note: The LeafNode origin coord is modified to record the 'leafnodes' array offset.
2373
2374 std::unique_ptr<NodeMaskSegmentPtrVector[]> nodeSegmentArray(
2375 new NodeMaskSegmentPtrVector[leafnodes.size()]);
2376
2377 tbb::parallel_for(tbb::blocked_range<size_t>(0, leafnodes.size()),
2378 level_set_util_internal::SegmentNodeMask<BoolLeafNodeType>(
2379 leafnodes, nodeSegmentArray.get()));
2380
2381
2382 // 2. Compute segment connectivity
2383
2384 tbb::parallel_for(tbb::blocked_range<size_t>(0, leafnodes.size()),
2385 level_set_util_internal::ConnectNodeMaskSegments<BoolTreeType, BoolLeafNodeType>(
2386 topologyMask, nodeSegmentArray.get()));
2387
2388 topologyMask.clear();
2389
2390 size_t nodeSegmentCount = 0;
2391 for (size_t n = 0, N = leafnodes.size(); n < N; ++n) {
2392 nodeSegmentCount += nodeSegmentArray[n].size();
2393 }
2394
2395 // 3. Group connected segments
2396
2397 std::deque<NodeMaskSegmentRawPtrVector> nodeSegmentGroups;
2398
2399 NodeMaskSegmentType* nextSegment = nodeSegmentArray[0][0].get();
2400 while (nextSegment) {
2401
2402 nodeSegmentGroups.push_back(NodeMaskSegmentRawPtrVector());
2403
2404 std::vector<NodeMaskSegmentType*>& segmentGroup = nodeSegmentGroups.back();
2405 segmentGroup.reserve(nodeSegmentCount);
2406
2407 std::deque<NodeMaskSegmentType*> segmentQueue;
2408 segmentQueue.push_back(nextSegment);
2409 nextSegment = nullptr;
2410
2411 while (!segmentQueue.empty()) {
2412
2413 NodeMaskSegmentType* segment = segmentQueue.back();
2414 segmentQueue.pop_back();
2415
2416 if (segment->visited) continue;
2417 segment->visited = true;
2418
2419 segmentGroup.push_back(segment);
2420
2421 // queue connected segments
2422 std::vector<NodeMaskSegmentType*>& connections = segment->connections;
2423 for (size_t n = 0, N = connections.size(); n < N; ++n) {
2424 if (!connections[n]->visited) segmentQueue.push_back(connections[n]);
2425 }
2426 }
2427
2428 // find first unvisited segment
2429 for (size_t n = 0, N = leafnodes.size(); n < N; ++n) {
2430 NodeMaskSegmentPtrVector& nodeSegments = nodeSegmentArray[n];
2431 for (size_t i = 0, I = nodeSegments.size(); i < I; ++i) {
2432 if (!nodeSegments[i]->visited) nextSegment = nodeSegments[i].get();
2433 }
2434 }
2435 }
2436
2437 // 4. Mask segment groups
2438
2439 if (nodeSegmentGroups.size() == 1) {
2440
2441 BoolTreePtrType mask(new BoolTreeType(tree, false, TopologyCopy()));
2442
2443 tools::pruneInactive(*mask);
2444
2445 if (mask->hasActiveTiles()) {
2446 mask->voxelizeActiveTiles();
2447 }
2448
2449 masks.push_back(
2450 level_set_util_internal::GridOrTreeConstructor<GridOrTreeType>::constructMask(
2451 volume, mask));
2452
2453 } else if (nodeSegmentGroups.size() > 1) {
2454
2455 for (size_t n = 0, N = nodeSegmentGroups.size(); n < N; ++n) {
2456
2457 NodeMaskSegmentRawPtrVector& segmentGroup = nodeSegmentGroups[n];
2458
2459 level_set_util_internal::MaskSegmentGroup<BoolTreeType> op(segmentGroup);
2460 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, segmentGroup.size()), op);
2461
2462 masks.push_back(
2463 level_set_util_internal::GridOrTreeConstructor<GridOrTreeType>::constructMask(
2464 volume, op.mask()));
2465 }
2466 }
2467
2468 // 5. Sort segments in descending order based on the active voxel count.
2469
2470 if (masks.size() > 1) {
2471 const size_t segmentCount = masks.size();
2472
2473 std::unique_ptr<size_t[]> segmentOrderArray(new size_t[segmentCount]);
2474 std::unique_ptr<size_t[]> voxelCountArray(new size_t[segmentCount]);
2475
2476 for (size_t n = 0; n < segmentCount; ++n) {
2477 segmentOrderArray[n] = n;
2478 }
2479
2480 tbb::parallel_for(tbb::blocked_range<size_t>(0, segmentCount),
2481 level_set_util_internal::ComputeActiveVoxelCount<BoolGridOrTreePtrType>(
2482 masks, voxelCountArray.get()));
2483
2484 size_t *begin = segmentOrderArray.get();
2485 tbb::parallel_sort(begin, begin + masks.size(), level_set_util_internal::GreaterCount(
2486 voxelCountArray.get()));
2487
2488 std::vector<BoolGridOrTreePtrType> orderedMasks;
2489 orderedMasks.reserve(masks.size());
2490
2491 for (size_t n = 0; n < segmentCount; ++n) {
2492 orderedMasks.push_back(masks[segmentOrderArray[n]]);
2493 }
2494
2495 masks.swap(orderedMasks);
2496 }
2497
2498} // extractActiveVoxelSegmentMasks()
2499
2500
2501 template<typename GridOrTreeType>
2502 void
2503 segmentActiveVoxels(const GridOrTreeType& volume,
2504 std::vector<typename GridOrTreeType::Ptr>& segments)
2505{
2506 using TreeType = typename TreeAdapter<GridOrTreeType>::TreeType;
2507 using TreePtrType = typename TreeType::Ptr;
2508 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
2509 using BoolTreePtrType = typename BoolTreeType::Ptr;
2510
2511 const TreeType& inputTree = TreeAdapter<GridOrTreeType>::tree(volume);
2512
2513 // 1. Segment active topology mask
2514 std::vector<BoolTreePtrType> maskSegmentArray;
2515 extractActiveVoxelSegmentMasks(inputTree, maskSegmentArray);
2516
2517 // 2. Export segments
2518
2519 const size_t numSegments = std::max(size_t(1), maskSegmentArray.size());
2520 std::vector<TreePtrType> outputSegmentArray(numSegments);
2521
2522 if (maskSegmentArray.empty()) {
2523 // if no active voxels in the original volume, copy just the background
2524 // value of the input tree
2525 outputSegmentArray[0] = TreePtrType(new TreeType(inputTree.background()));
2526 } else if (numSegments == 1) {
2527 // if there's only one segment with active voxels, copy the input tree
2528 TreePtrType segment(new TreeType(inputTree));
2529 // however, if the leaf counts do not match due to the pruning of inactive leaf
2530 // nodes in the mask, do a topology intersection to drop these inactive leafs
2531 if (segment->leafCount() != inputTree.leafCount()) {
2532 segment->topologyIntersection(*maskSegmentArray[0]);
2533 }
2534 outputSegmentArray[0] = segment;
2535 } else {
2536 const tbb::blocked_range<size_t> segmentRange(0, numSegments);
2537 tbb::parallel_for(segmentRange,
2538 level_set_util_internal::MaskedCopy<TreeType>(inputTree, outputSegmentArray,
2539 maskSegmentArray));
2540 }
2541
2542 for (auto& segment : outputSegmentArray) {
2543 segments.push_back(
2544 level_set_util_internal::GridOrTreeConstructor<GridOrTreeType>::construct(
2545 volume, segment));
2546 }
2547}
2548
2549
2550 template<typename GridOrTreeType>
2551 void
2552 segmentSDF(const GridOrTreeType& volume, std::vector<typename GridOrTreeType::Ptr>& segments)
2553{
2554 using TreeType = typename TreeAdapter<GridOrTreeType>::TreeType;
2555 using TreePtrType = typename TreeType::Ptr;
2556 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
2557 using BoolTreePtrType = typename BoolTreeType::Ptr;
2558
2559 const TreeType& inputTree = TreeAdapter<GridOrTreeType>::tree(volume);
2560
2561 // 1. Mask zero crossing voxels
2562 BoolTreePtrType mask = extractIsosurfaceMask(inputTree, lsutilGridZero<GridOrTreeType>());
2563
2564 // 2. Segment the zero crossing mask
2565 std::vector<BoolTreePtrType> maskSegmentArray;
2566 extractActiveVoxelSegmentMasks(*mask, maskSegmentArray);
2567
2568 const size_t numSegments = std::max(size_t(1), maskSegmentArray.size());
2569 std::vector<TreePtrType> outputSegmentArray(numSegments);
2570
2571 if (maskSegmentArray.empty()) {
2572 // if no active voxels in the original volume, copy just the background
2573 // value of the input tree
2574 outputSegmentArray[0] = TreePtrType(new TreeType(inputTree.background()));
2575 } else {
2576 const tbb::blocked_range<size_t> segmentRange(0, numSegments);
2577
2578 // 3. Expand zero crossing mask to capture sdf narrow band
2579 tbb::parallel_for(segmentRange,
2580 level_set_util_internal::ExpandNarrowbandMask<TreeType>(inputTree, maskSegmentArray));
2581
2582 // 4. Export sdf segments
2583
2584 tbb::parallel_for(segmentRange, level_set_util_internal::MaskedCopy<TreeType>(
2585 inputTree, outputSegmentArray, maskSegmentArray));
2586
2587 tbb::parallel_for(segmentRange,
2588 level_set_util_internal::FloodFillSign<TreeType>(inputTree, outputSegmentArray));
2589 }
2590
2591 for (auto& segment : outputSegmentArray) {
2592 segments.push_back(
2593 level_set_util_internal::GridOrTreeConstructor<GridOrTreeType>::construct(
2594 volume, segment));
2595 }
2596}
2597
2598
2599////////////////////////////////////////
2600
2601
2602// Explicit Template Instantiation
2603
2604#ifdef OPENVDB_USE_EXPLICIT_INSTANTIATION
2605
2606#ifdef OPENVDB_INSTANTIATE_LEVELSETUTIL
2607#include <openvdb/util/ExplicitInstantiation.h>
2608#endif
2609
2610#define _FUNCTION(TreeT) \
2611 void sdfToFogVolume(Grid<TreeT>&, TreeT::ValueType)
2612 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2613#undef _FUNCTION
2614
2615#define _FUNCTION(TreeT) \
2616 TreeT::ValueConverter<bool>::Type::Ptr sdfInteriorMask(const TreeT&, TreeT::ValueType)
2617 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2618#undef _FUNCTION
2619
2620#define _FUNCTION(TreeT) \
2621 Grid<TreeT>::ValueConverter<bool>::Type::Ptr sdfInteriorMask(const Grid<TreeT>&, TreeT::ValueType)
2622 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2623#undef _FUNCTION
2624
2625#define _FUNCTION(TreeT) \
2626 TreeT::ValueConverter<bool>::Type::Ptr extractEnclosedRegion(\
2627 const TreeT&, TreeT::ValueType, \
2628 const TreeAdapter<TreeT>::TreeType::ValueConverter<bool>::Type*)
2629 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2630#undef _FUNCTION
2631
2632#define _FUNCTION(TreeT) \
2633 Grid<TreeT>::ValueConverter<bool>::Type::Ptr extractEnclosedRegion(\
2634 const Grid<TreeT>&, TreeT::ValueType, \
2635 const TreeAdapter<Grid<TreeT>>::TreeType::ValueConverter<bool>::Type*)
2636 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2637#undef _FUNCTION
2638
2639#define _FUNCTION(TreeT) \
2640 TreeT::ValueConverter<bool>::Type::Ptr extractIsosurfaceMask(const TreeT&, TreeT::ValueType)
2641 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2642#undef _FUNCTION
2643
2644#define _FUNCTION(TreeT) \
2645 Grid<TreeT>::ValueConverter<bool>::Type::Ptr extractIsosurfaceMask(const Grid<TreeT>&, TreeT::ValueType)
2646 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2647#undef _FUNCTION
2648
2649#define _FUNCTION(TreeT) \
2650 void extractActiveVoxelSegmentMasks(\
2651 const TreeT&, std::vector<TreeT::ValueConverter<bool>::Type::Ptr>&)
2652 OPENVDB_ALL_TREE_INSTANTIATE(_FUNCTION)
2653#undef _FUNCTION
2654
2655#define _FUNCTION(TreeT) \
2656 void extractActiveVoxelSegmentMasks(\
2657 const Grid<TreeT>&, std::vector<Grid<TreeT>::ValueConverter<bool>::Type::Ptr>&)
2658 OPENVDB_ALL_TREE_INSTANTIATE(_FUNCTION)
2659#undef _FUNCTION
2660
2661#define _FUNCTION(TreeT) \
2662 void segmentActiveVoxels(const TreeT&, std::vector<TreeT::Ptr>&)
2663 OPENVDB_ALL_TREE_INSTANTIATE(_FUNCTION)
2664#undef _FUNCTION
2665
2666#define _FUNCTION(TreeT) \
2667 void segmentActiveVoxels(const Grid<TreeT>&, std::vector<Grid<TreeT>::Ptr>&)
2668 OPENVDB_ALL_TREE_INSTANTIATE(_FUNCTION)
2669#undef _FUNCTION
2670
2671#define _FUNCTION(TreeT) \
2672 void segmentSDF(const TreeT&, std::vector<TreeT::Ptr>&)
2673 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2674#undef _FUNCTION
2675
2676#define _FUNCTION(TreeT) \
2677 void segmentSDF(const Grid<TreeT>&, std::vector<Grid<TreeT>::Ptr>&)
2678 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
2679#undef _FUNCTION
2680
2681#endif // OPENVDB_USE_EXPLICIT_INSTANTIATION
2682
2683
2684} // namespace tools
2685} // namespace OPENVDB_VERSION_NAME
2686} // namespace openvdb
2687
2688#endif // OPENVDB_TOOLS_LEVEL_SET_UTIL_HAS_BEEN_INCLUDED
ExplicitInstantiation.h
Grid.h
MeshToVolume.h
Convert polygonal meshes that consist of quads and/or triangles into signed or unsigned distance fiel...
PointDataGrid.h
Attribute-owned data structure for points. Point attributes are stored in leaf nodes and ordered by v...
SignedFloodFill.h
Propagate the signs of distance values from the active voxels in the narrow band to the inactive valu...
Types.h
openvdb::v11_0::TopologyCopy
Tag dispatch class that distinguishes topology copy constructors from deep copy constructors.
Definition Types.h:683
openvdb::v11_0::tree::ValueAccessorImpl
The Value Accessor Implementation and API methods. The majoirty of the API matches the API of a compa...
Definition ValueAccessor.h:367
openvdb::v11_0::tree::ValueAccessorImpl::getValue
const ValueType & getValue(const Coord &xyz) const
Return the value of the voxel at the given coordinates.
Definition ValueAccessor.h:455
nanovdb::GridType
GridType
List of types that are currently supported by NanoVDB.
Definition NanoVDB.h:317
openvdb::v11_0::tools::composite::max
const std::enable_if<!VecTraits< T >::IsVec, T >::type & max(const T &a, const T &b)
Definition Composite.h:110
openvdb::v11_0::tools::extractEnclosedRegion
GridOrTreeType::template ValueConverter< bool >::Type::Ptr extractEnclosedRegion(const GridOrTreeType &volume, typename GridOrTreeType::ValueType isovalue=lsutilGridZero< GridOrTreeType >(), const typename TreeAdapter< GridOrTreeType >::TreeType::template ValueConverter< bool >::Type *fillMask=nullptr)
Extracts the interior regions of a signed distance field and topologically enclosed (watertight) regi...
Definition LevelSetUtil.h:2290
openvdb::v11_0::tools::segmentActiveVoxels
void segmentActiveVoxels(const GridOrTreeType &volume, std::vector< typename GridOrTreeType::Ptr > &segments)
Separates disjoint active topology components into distinct grids or trees.
Definition LevelSetUtil.h:2503
openvdb::v11_0::tools::extractIsosurfaceMask
GridOrTreeType::template ValueConverter< bool >::Type::Ptr extractIsosurfaceMask(const GridOrTreeType &volume, typename GridOrTreeType::ValueType isovalue)
Return a mask of the voxels that intersect the implicit surface with the given isovalue.
Definition LevelSetUtil.h:2315
openvdb::v11_0::tools::extractActiveVoxelSegmentMasks
void extractActiveVoxelSegmentMasks(const GridOrTreeType &volume, std::vector< typename GridOrTreeType::template ValueConverter< bool >::Type::Ptr > &masks)
Return a mask for each connected component of the given grid's active voxels.
Definition LevelSetUtil.h:2339
openvdb::v11_0::tools::sdfInteriorMask
GridOrTreeType::template ValueConverter< bool >::Type::Ptr sdfInteriorMask(const GridOrTreeType &volume, typename GridOrTreeType::ValueType isovalue=lsutilGridZero< GridOrTreeType >())
Threaded method to construct a boolean mask that represents interior regions in a signed distance fie...
Definition LevelSetUtil.h:2275
openvdb::v11_0::tools::sdfToFogVolume
void sdfToFogVolume(GridType &grid, typename GridType::ValueType cutoffDistance=lsutilGridMax< GridType >())
Threaded method to convert a sparse level set/SDF into a sparse fog volume.
Definition LevelSetUtil.h:2159
openvdb::v11_0::tools::segmentSDF
void segmentSDF(const GridOrTreeType &volume, std::vector< typename GridOrTreeType::Ptr > &segments)
Separates disjoint SDF surfaces into distinct grids or trees.
Definition LevelSetUtil.h:2552
openvdb::v11_0::Index
Index32 Index
Definition Types.h:54
openvdb::v11_0::GRID_FOG_VOLUME
@ GRID_FOG_VOLUME
Definition Types.h:456
openvdb
Definition Exceptions.h:13
std
Definition Coord.h:589
openvdb.h
openvdb::v11_0::TreeAdapter
This adapter allows code that is templated on a Tree type to accept either a Tree type or a Grid type...
Definition Grid.h:1060
openvdb::v11_0::TreeAdapter::TreeType
_TreeType TreeType
Definition Grid.h:1061
OPENVDB_VERSION_NAME
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition version.h.in:121
OPENVDB_USE_VERSION_NAMESPACE
#define OPENVDB_USE_VERSION_NAMESPACE
Definition version.h.in:212
OPENVDB_REAL_TREE_INSTANTIATE
#define OPENVDB_REAL_TREE_INSTANTIATE(Function)
Definition version.h.in:157
OPENVDB_ALL_TREE_INSTANTIATE
#define OPENVDB_ALL_TREE_INSTANTIATE(Function)
Definition version.h.in:161