type_mat2x2.hpp
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#pragma once
#include "type_vec2.hpp"
#include <limits>
#include <cstddef>
namespace glm
{
template<typename T, qualifier Q>
struct mat<2, 2, T, Q>
{
typedef vec<2, T, Q> col_type;
typedef vec<2, T, Q> row_type;
typedef mat<2, 2, T, Q> type;
typedef mat<2, 2, T, Q> transpose_type;
typedef T value_type;
private:
col_type value[2];
public:
// -- Accesses --
typedef length_t length_type;
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
// -- Constructors --
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
template<qualifier P>
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<2, 2, T, P> const& m);
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
GLM_FUNC_DECL GLM_CONSTEXPR mat(
T const& x1, T const& y1,
T const& x2, T const& y2);
GLM_FUNC_DECL GLM_CONSTEXPR mat(
col_type const& v1,
col_type const& v2);
// -- Conversions --
template<typename U, typename V, typename M, typename N>
GLM_FUNC_DECL GLM_CONSTEXPR mat(
U const& x1, V const& y1,
M const& x2, N const& y2);
template<typename U, typename V>
GLM_FUNC_DECL GLM_CONSTEXPR mat(
vec<2, U, Q> const& v1,
vec<2, V, Q> const& v2);
// -- Matrix conversions --
template<typename U, qualifier P>
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, U, P> const& m);
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
// -- Unary arithmetic operators --
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator=(mat<2, 2, U, Q> const& m);
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator+=(U s);
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator+=(mat<2, 2, U, Q> const& m);
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator-=(U s);
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator-=(mat<2, 2, U, Q> const& m);
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator*=(U s);
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator*=(mat<2, 2, U, Q> const& m);
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator/=(U s);
template<typename U>
GLM_FUNC_DECL mat<2, 2, T, Q> & operator/=(mat<2, 2, U, Q> const& m);
// -- Increment and decrement operators --
GLM_FUNC_DECL mat<2, 2, T, Q> & operator++ ();
GLM_FUNC_DECL mat<2, 2, T, Q> & operator-- ();
GLM_FUNC_DECL mat<2, 2, T, Q> operator++(int);
GLM_FUNC_DECL mat<2, 2, T, Q> operator--(int);
};
// -- Unary operators --
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m);
// -- Binary operators --
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator+(T scalar, mat<2, 2, T, Q> const& m);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator-(T scalar, mat<2, 2, T, Q> const& m);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator*(T scalar, mat<2, 2, T, Q> const& m);
template<typename T, qualifier Q>
GLM_FUNC_DECL typename mat<2, 2, T, Q>::col_type operator*(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL typename mat<2, 2, T, Q>::row_type operator*(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator/(T scalar, mat<2, 2, T, Q> const& m);
template<typename T, qualifier Q>
GLM_FUNC_DECL typename mat<2, 2, T, Q>::col_type operator/(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL typename mat<2, 2, T, Q>::row_type operator/(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
// -- Boolean operators --
template<typename T, qualifier Q>
GLM_FUNC_DECL bool operator==(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
template<typename T, qualifier Q>
GLM_FUNC_DECL bool operator!=(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
} //namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE
#include "type_mat2x2.inl"
#endif
type_vec2.hpp
Core features
glm::length
GLM_FUNC_DECL T length(qua< T, Q > const &q)
Returns the norm of a quaternions.
glm
Definition: common.hpp:20