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inflate.c
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/* inflate.c -- zlib decompression
* Copyright (C) 1995-2016 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* Change history:
*
* 1.2.beta0 24 Nov 2002
* - First version -- complete rewrite of inflate to simplify code, avoid
* creation of window when not needed, minimize use of window when it is
* needed, make inffast.c even faster, implement gzip decoding, and to
* improve code readability and style over the previous zlib inflate code
*
* 1.2.beta1 25 Nov 2002
* - Use pointers for available input and output checking in inffast.c
* - Remove input and output counters in inffast.c
* - Change inffast.c entry and loop from avail_in >= 7 to >= 6
* - Remove unnecessary second byte pull from length extra in inffast.c
* - Unroll direct copy to three copies per loop in inffast.c
*
* 1.2.beta2 4 Dec 2002
* - Change external routine names to reduce potential conflicts
* - Correct filename to inffixed.h for fixed tables in inflate.c
* - Make hbuf[] unsigned char to match parameter type in inflate.c
* - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
* to avoid negation problem on Alphas (64 bit) in inflate.c
*
* 1.2.beta3 22 Dec 2002
* - Add comments on state->bits assertion in inffast.c
* - Add comments on op field in inftrees.h
* - Fix bug in reuse of allocated window after inflateReset()
* - Remove bit fields--back to byte structure for speed
* - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
* - Change post-increments to pre-increments in inflate_fast(), PPC biased?
* - Add compile time option, POSTINC, to use post-increments instead (Intel?)
* - Make MATCH copy in inflate() much faster for when inflate_fast() not used
* - Use local copies of stream next and avail values, as well as local bit
* buffer and bit count in inflate()--for speed when inflate_fast() not used
*
* 1.2.beta4 1 Jan 2003
* - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
* - Move a comment on output buffer sizes from inffast.c to inflate.c
* - Add comments in inffast.c to introduce the inflate_fast() routine
* - Rearrange window copies in inflate_fast() for speed and simplification
* - Unroll last copy for window match in inflate_fast()
* - Use local copies of window variables in inflate_fast() for speed
* - Pull out common wnext == 0 case for speed in inflate_fast()
* - Make op and len in inflate_fast() unsigned for consistency
* - Add FAR to lcode and dcode declarations in inflate_fast()
* - Simplified bad distance check in inflate_fast()
* - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
* source file infback.c to provide a call-back interface to inflate for
* programs like gzip and unzip -- uses window as output buffer to avoid
* window copying
*
* 1.2.beta5 1 Jan 2003
* - Improved inflateBack() interface to allow the caller to provide initial
* input in strm.
* - Fixed stored blocks bug in inflateBack()
*
* 1.2.beta6 4 Jan 2003
* - Added comments in inffast.c on effectiveness of POSTINC
* - Typecasting all around to reduce compiler warnings
* - Changed loops from while (1) or do {} while (1) to for (;;), again to
* make compilers happy
* - Changed type of window in inflateBackInit() to unsigned char *
*
* 1.2.beta7 27 Jan 2003
* - Changed many types to unsigned or unsigned short to avoid warnings
* - Added inflateCopy() function
*
* 1.2.0 9 Mar 2003
* - Changed inflateBack() interface to provide separate opaque descriptors
* for the in() and out() functions
* - Changed inflateBack() argument and in_func typedef to swap the length
* and buffer address return values for the input function
* - Check next_in and next_out for Z_NULL on entry to inflate()
*
* The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
#ifdef MAKEFIXED
# ifndef BUILDFIXED
# define BUILDFIXED
# endif
#endif
/* function prototypes */
local int inflateStateCheck OF((z_streamp strm));
local void fixedtables OF((struct inflate_state FAR *state));
local int updatewindow OF((z_streamp strm, const unsigned char FAR *end,
unsigned copy));
#ifdef BUILDFIXED
void makefixed OF((void));
#endif
local unsigned syncsearch OF((unsigned FAR *have, const unsigned char FAR *buf,
unsigned len));
local int inflateStateCheck(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL ||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
return 1;
state = (struct inflate_state FAR *)strm->state;
if (state == Z_NULL || state->strm != strm ||
state->mode < HEAD || state->mode > SYNC)
return 1;
return 0;
}
int ZEXPORT inflateResetKeep(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
strm->total_in = strm->total_out = state->total = 0;
strm->msg = Z_NULL;
if (state->wrap) /* to support ill-conceived Java test suite */
strm->adler = state->wrap & 1;
state->mode = HEAD;
state->last = 0;
state->havedict = 0;
state->dmax = 32768U;
state->head = Z_NULL;
state->hold = 0;
state->bits = 0;
state->lencode = state->distcode = state->next = state->codes;
state->sane = 1;
state->back = -1;
Tracev((stderr, "inflate: reset\n"));
return Z_OK;
}
int ZEXPORT inflateReset(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
state->wsize = 0;
state->whave = 0;
state->wnext = 0;
return inflateResetKeep(strm);
}
int ZEXPORT inflateReset2(strm, windowBits)
z_streamp strm;
int windowBits;
{
int wrap;
struct inflate_state FAR *state;
/* get the state */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* extract wrap request from windowBits parameter */
if (windowBits < 0) {
wrap = 0;
windowBits = -windowBits;
}
else {
wrap = (windowBits >> 4) + 5;
#ifdef GUNZIP
if (windowBits < 48)
windowBits &= 15;
#endif
}
/* set number of window bits, free window if different */
if (windowBits && (windowBits < 8 || windowBits > 15))
return Z_STREAM_ERROR;
if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {
ZFREE(strm, state->window);
state->window = Z_NULL;
}
/* update state and reset the rest of it */
state->wrap = wrap;
state->wbits = (unsigned)windowBits;
return inflateReset(strm);
}
int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
z_streamp strm;
int windowBits;
const char *version;
int stream_size;
{
int ret;
struct inflate_state FAR *state;
if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
stream_size != (int)(sizeof(z_stream)))
return Z_VERSION_ERROR;
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL; /* in case we return an error */
if (strm->zalloc == (alloc_func)0) {
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
#endif
}
if (strm->zfree == (free_func)0)
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zfree = zcfree;
#endif
state = (struct inflate_state FAR *)
ZALLOC(strm, 1, sizeof(struct inflate_state));
if (state == Z_NULL) return Z_MEM_ERROR;
Tracev((stderr, "inflate: allocated\n"));
strm->state = (struct internal_state FAR *)state;
state->strm = strm;
state->window = Z_NULL;
state->mode = HEAD; /* to pass state test in inflateReset2() */
ret = inflateReset2(strm, windowBits);
if (ret != Z_OK) {
ZFREE(strm, state);
strm->state = Z_NULL;
}
return ret;
}
int ZEXPORT inflateInit_(strm, version, stream_size)
z_streamp strm;
const char *version;
int stream_size;
{
return inflateInit2_(strm, DEF_WBITS, version, stream_size);
}
int ZEXPORT inflatePrime(strm, bits, value)
z_streamp strm;
int bits;
int value;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (bits < 0) {
state->hold = 0;
state->bits = 0;
return Z_OK;
}
if (bits > 16 || state->bits + (uInt)bits > 32) return Z_STREAM_ERROR;
value &= (1L << bits) - 1;
state->hold += (unsigned)value << state->bits;
state->bits += (uInt)bits;
return Z_OK;
}
/*
Return state with length and distance decoding tables and index sizes set to
fixed code decoding. Normally this returns fixed tables from inffixed.h.
If BUILDFIXED is defined, then instead this routine builds the tables the
first time it's called, and returns those tables the first time and
thereafter. This reduces the size of the code by about 2K bytes, in
exchange for a little execution time. However, BUILDFIXED should not be
used for threaded applications, since the rewriting of the tables and virgin
may not be thread-safe.
*/
local void fixedtables(state)
struct inflate_state FAR *state;
{
#ifdef BUILDFIXED
static int virgin = 1;
static code *lenfix, *distfix;
static code fixed[544];
/* build fixed huffman tables if first call (may not be thread safe) */
if (virgin) {
unsigned sym, bits;
static code *next;
/* literal/length table */
sym = 0;
while (sym < 144) state->lens[sym++] = 8;
while (sym < 256) state->lens[sym++] = 9;
while (sym < 280) state->lens[sym++] = 7;
while (sym < 288) state->lens[sym++] = 8;
next = fixed;
lenfix = next;
bits = 9;
inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
/* distance table */
sym = 0;
while (sym < 32) state->lens[sym++] = 5;
distfix = next;
bits = 5;
inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
/* do this just once */
virgin = 0;
}
#else /* !BUILDFIXED */
# include "inffixed.h"
#endif /* BUILDFIXED */
state->lencode = lenfix;
state->lenbits = 9;
state->distcode = distfix;
state->distbits = 5;
}
#ifdef MAKEFIXED
#include <stdio.h>
/*
Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
those tables to stdout, which would be piped to inffixed.h. A small program
can simply call makefixed to do this:
void makefixed(void);
int main(void)
{
makefixed();
return 0;
}
Then that can be linked with zlib built with MAKEFIXED defined and run:
a.out > inffixed.h
*/
void makefixed()
{
unsigned low, size;
struct inflate_state state;
fixedtables(&state);
puts(" /* inffixed.h -- table for decoding fixed codes");
puts(" * Generated automatically by makefixed().");
puts(" */");
puts("");
puts(" /* WARNING: this file should *not* be used by applications.");
puts(" It is part of the implementation of this library and is");
puts(" subject to change. Applications should only use zlib.h.");
puts(" */");
puts("");
size = 1U << 9;
printf(" static const code lenfix[%u] = {", size);
low = 0;
for (;;) {
if ((low % 7) == 0) printf("\n ");
printf("{%u,%u,%d}", (low & 127) == 99 ? 64 : state.lencode[low].op,
state.lencode[low].bits, state.lencode[low].val);
if (++low == size) break;
putchar(',');
}
puts("\n };");
size = 1U << 5;
printf("\n static const code distfix[%u] = {", size);
low = 0;
for (;;) {
if ((low % 6) == 0) printf("\n ");
printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
state.distcode[low].val);
if (++low == size) break;
putchar(',');
}
puts("\n };");
}
#endif /* MAKEFIXED */
/*
Update the window with the last wsize (normally 32K) bytes written before
returning. If window does not exist yet, create it. This is only called
when a window is already in use, or when output has been written during this
inflate call, but the end of the deflate stream has not been reached yet.
It is also called to create a window for dictionary data when a dictionary
is loaded.
Providing output buffers larger than 32K to inflate() should provide a speed
advantage, since only the last 32K of output is copied to the sliding window
upon return from inflate(), and since all distances after the first 32K of
output will fall in the output data, making match copies simpler and faster.
The advantage may be dependent on the size of the processor's data caches.
*/
local int updatewindow(strm, end, copy)
z_streamp strm;
const Bytef *end;
unsigned copy;
{
struct inflate_state FAR *state;
unsigned dist;
state = (struct inflate_state FAR *)strm->state;
/* if it hasn't been done already, allocate space for the window */
if (state->window == Z_NULL) {
state->window = (unsigned char FAR *)
ZALLOC(strm, 1U << state->wbits,
sizeof(unsigned char));
if (state->window == Z_NULL) return 1;
}
/* if window not in use yet, initialize */
if (state->wsize == 0) {
state->wsize = 1U << state->wbits;
state->wnext = 0;
state->whave = 0;
}
/* copy state->wsize or less output bytes into the circular window */
if (copy >= state->wsize) {
zmemcpy(state->window, end - state->wsize, state->wsize);
state->wnext = 0;
state->whave = state->wsize;
}
else {
dist = state->wsize - state->wnext;
if (dist > copy) dist = copy;
zmemcpy(state->window + state->wnext, end - copy, dist);
copy -= dist;
if (copy) {
zmemcpy(state->window, end - copy, copy);
state->wnext = copy;
state->whave = state->wsize;
}
else {
state->wnext += dist;
if (state->wnext == state->wsize) state->wnext = 0;
if (state->whave < state->wsize) state->whave += dist;
}
}
return 0;
}
/* Macros for inflate(): */
/* check function to use adler32() for zlib or crc32() for gzip */
#ifdef GUNZIP
# define UPDATE(check, buf, len) \
(state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
#else
# define UPDATE(check, buf, len) adler32(check, buf, len)
#endif
/* check macros for header crc */
#ifdef GUNZIP
# define CRC2(check, word) \
do { \
hbuf[0] = (unsigned char)(word); \
hbuf[1] = (unsigned char)((word) >> 8); \
check = crc32(check, hbuf, 2); \
} while (0)
# define CRC4(check, word) \
do { \
hbuf[0] = (unsigned char)(word); \
hbuf[1] = (unsigned char)((word) >> 8); \
hbuf[2] = (unsigned char)((word) >> 16); \
hbuf[3] = (unsigned char)((word) >> 24); \
check = crc32(check, hbuf, 4); \
} while (0)
#endif
/* Load registers with state in inflate() for speed */
#define LOAD() \
do { \
put = strm->next_out; \
left = strm->avail_out; \
next = strm->next_in; \
have = strm->avail_in; \
hold = state->hold; \
bits = state->bits; \
} while (0)
/* Restore state from registers in inflate() */
#define RESTORE() \
do { \
strm->next_out = put; \
strm->avail_out = left; \
strm->next_in = next; \
strm->avail_in = have; \
state->hold = hold; \
state->bits = bits; \
} while (0)
/* Clear the input bit accumulator */
#define INITBITS() \
do { \
hold = 0; \
bits = 0; \
} while (0)
/* Get a byte of input into the bit accumulator, or return from inflate()
if there is no input available. */
#define PULLBYTE() \
do { \
if (have == 0) goto inf_leave; \
have--; \
hold += (unsigned long)(*next++) << bits; \
bits += 8; \
} while (0)
/* Assure that there are at least n bits in the bit accumulator. If there is
not enough available input to do that, then return from inflate(). */
#define NEEDBITS(n) \
do { \
while (bits < (unsigned)(n)) \
PULLBYTE(); \
} while (0)
/* Return the low n bits of the bit accumulator (n < 16) */
#define BITS(n) \
((unsigned)hold & ((1U << (n)) - 1))
/* Remove n bits from the bit accumulator */
#define DROPBITS(n) \
do { \
hold >>= (n); \
bits -= (unsigned)(n); \
} while (0)
/* Remove zero to seven bits as needed to go to a byte boundary */
#define BYTEBITS() \
do { \
hold >>= bits & 7; \
bits -= bits & 7; \
} while (0)
/*
inflate() uses a state machine to process as much input data and generate as
much output data as possible before returning. The state machine is
structured roughly as follows:
for (;;) switch (state) {
...
case STATEn:
if (not enough input data or output space to make progress)
return;
... make progress ...
state = STATEm;
break;
...
}
so when inflate() is called again, the same case is attempted again, and
if the appropriate resources are provided, the machine proceeds to the
next state. The NEEDBITS() macro is usually the way the state evaluates
whether it can proceed or should return. NEEDBITS() does the return if
the requested bits are not available. The typical use of the BITS macros
is:
NEEDBITS(n);
... do something with BITS(n) ...
DROPBITS(n);
where NEEDBITS(n) either returns from inflate() if there isn't enough
input left to load n bits into the accumulator, or it continues. BITS(n)
gives the low n bits in the accumulator. When done, DROPBITS(n) drops
the low n bits off the accumulator. INITBITS() clears the accumulator
and sets the number of available bits to zero. BYTEBITS() discards just
enough bits to put the accumulator on a byte boundary. After BYTEBITS()
and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
if there is no input available. The decoding of variable length codes uses
PULLBYTE() directly in order to pull just enough bytes to decode the next
code, and no more.
Some states loop until they get enough input, making sure that enough
state information is maintained to continue the loop where it left off
if NEEDBITS() returns in the loop. For example, want, need, and keep
would all have to actually be part of the saved state in case NEEDBITS()
returns:
case STATEw:
while (want < need) {
NEEDBITS(n);
keep[want++] = BITS(n);
DROPBITS(n);
}
state = STATEx;
case STATEx:
As shown above, if the next state is also the next case, then the break
is omitted.
A state may also return if there is not enough output space available to
complete that state. Those states are copying stored data, writing a
literal byte, and copying a matching string.
When returning, a "goto inf_leave" is used to update the total counters,
update the check value, and determine whether any progress has been made
during that inflate() call in order to return the proper return code.
Progress is defined as a change in either strm->avail_in or strm->avail_out.
When there is a window, goto inf_leave will update the window with the last
output written. If a goto inf_leave occurs in the middle of decompression
and there is no window currently, goto inf_leave will create one and copy
output to the window for the next call of inflate().
In this implementation, the flush parameter of inflate() only affects the
return code (per zlib.h). inflate() always writes as much as possible to
strm->next_out, given the space available and the provided input--the effect
documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
the allocation of and copying into a sliding window until necessary, which
provides the effect documented in zlib.h for Z_FINISH when the entire input
stream available. So the only thing the flush parameter actually does is:
when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
will return Z_BUF_ERROR if it has not reached the end of the stream.
*/
int ZEXPORT inflate(strm, flush)
z_streamp strm;
int flush;
{
struct inflate_state FAR *state;
z_const unsigned char FAR *next; /* next input */
unsigned char FAR *put; /* next output */
unsigned have, left; /* available input and output */
unsigned long hold; /* bit buffer */
unsigned bits; /* bits in bit buffer */
unsigned in, out; /* save starting available input and output */
unsigned copy; /* number of stored or match bytes to copy */
unsigned char FAR *from; /* where to copy match bytes from */
code here; /* current decoding table entry */
code last; /* parent table entry */
unsigned len; /* length to copy for repeats, bits to drop */
int ret; /* return code */
#ifdef GUNZIP
unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
#endif
static const unsigned short order[19] = /* permutation of code lengths */
{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
if (inflateStateCheck(strm) || strm->next_out == Z_NULL ||
(strm->next_in == Z_NULL && strm->avail_in != 0))
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
LOAD();
in = have;
out = left;
ret = Z_OK;
for (;;)
switch (state->mode) {
case HEAD:
if (state->wrap == 0) {
state->mode = TYPEDO;
break;
}
NEEDBITS(16);
#ifdef GUNZIP
if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
if (state->wbits == 0)
state->wbits = 15;
state->check = crc32(0L, Z_NULL, 0);
CRC2(state->check, hold);
INITBITS();
state->mode = FLAGS;
break;
}
state->flags = 0; /* expect zlib header */
if (state->head != Z_NULL)
state->head->done = -1;
if (!(state->wrap & 1) || /* check if zlib header allowed */
#else
if (
#endif
((BITS(8) << 8) + (hold >> 8)) % 31) {
strm->msg = (char *)"incorrect header check";
state->mode = BAD;
break;
}
if (BITS(4) != Z_DEFLATED) {
strm->msg = (char *)"unknown compression method";
state->mode = BAD;
break;
}
DROPBITS(4);
len = BITS(4) + 8;
if (state->wbits == 0)
state->wbits = len;
if (len > 15 || len > state->wbits) {
strm->msg = (char *)"invalid window size";
state->mode = BAD;
break;
}
state->dmax = 1U << len;
Tracev((stderr, "inflate: zlib header ok\n"));
strm->adler = state->check = adler32(0L, Z_NULL, 0);
state->mode = hold & 0x200 ? DICTID : TYPE;
INITBITS();
break;
#ifdef GUNZIP
case FLAGS:
NEEDBITS(16);
state->flags = (int)(hold);
if ((state->flags & 0xff) != Z_DEFLATED) {
strm->msg = (char *)"unknown compression method";
state->mode = BAD;
break;
}
if (state->flags & 0xe000) {
strm->msg = (char *)"unknown header flags set";
state->mode = BAD;
break;
}
if (state->head != Z_NULL)
state->head->text = (int)((hold >> 8) & 1);
if ((state->flags & 0x0200) && (state->wrap & 4))
CRC2(state->check, hold);
INITBITS();
state->mode = TIME;
case TIME:
NEEDBITS(32);
if (state->head != Z_NULL)
state->head->time = hold;
if ((state->flags & 0x0200) && (state->wrap & 4))
CRC4(state->check, hold);
INITBITS();
state->mode = OS;
case OS:
NEEDBITS(16);
if (state->head != Z_NULL) {
state->head->xflags = (int)(hold & 0xff);
state->head->os = (int)(hold >> 8);
}
if ((state->flags & 0x0200) && (state->wrap & 4))
CRC2(state->check, hold);
INITBITS();
state->mode = EXLEN;
case EXLEN:
if (state->flags & 0x0400) {
NEEDBITS(16);
state->length = (unsigned)(hold);
if (state->head != Z_NULL)
state->head->extra_len = (unsigned)hold;
if ((state->flags & 0x0200) && (state->wrap & 4))
CRC2(state->check, hold);
INITBITS();
}
else if (state->head != Z_NULL)
state->head->extra = Z_NULL;
state->mode = EXTRA;
case EXTRA:
if (state->flags & 0x0400) {
copy = state->length;
if (copy > have) copy = have;
if (copy) {
if (state->head != Z_NULL &&
state->head->extra != Z_NULL) {
len = state->head->extra_len - state->length;
zmemcpy(state->head->extra + len, next,
len + copy > state->head->extra_max ?
state->head->extra_max - len : copy);
}
if ((state->flags & 0x0200) && (state->wrap & 4))
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
state->length -= copy;
}
if (state->length) goto inf_leave;
}
state->length = 0;
state->mode = NAME;
case NAME:
if (state->flags & 0x0800) {
if (have == 0) goto inf_leave;
copy = 0;
do {
len = (unsigned)(next[copy++]);
if (state->head != Z_NULL &&
state->head->name != Z_NULL &&
state->length < state->head->name_max)
state->head->name[state->length++] = (Bytef)len;
} while (len && copy < have);
if ((state->flags & 0x0200) && (state->wrap & 4))
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
if (len) goto inf_leave;
}
else if (state->head != Z_NULL)
state->head->name = Z_NULL;
state->length = 0;
state->mode = COMMENT;
case COMMENT:
if (state->flags & 0x1000) {
if (have == 0) goto inf_leave;
copy = 0;
do {
len = (unsigned)(next[copy++]);
if (state->head != Z_NULL &&
state->head->comment != Z_NULL &&
state->length < state->head->comm_max)
state->head->comment[state->length++] = (Bytef)len;
} while (len && copy < have);
if ((state->flags & 0x0200) && (state->wrap & 4))
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
if (len) goto inf_leave;
}
else if (state->head != Z_NULL)
state->head->comment = Z_NULL;
state->mode = HCRC;
case HCRC:
if (state->flags & 0x0200) {
NEEDBITS(16);
if ((state->wrap & 4) && hold != (state->check & 0xffff)) {
strm->msg = (char *)"header crc mismatch";
state->mode = BAD;
break;
}
INITBITS();
}
if (state->head != Z_NULL) {
state->head->hcrc = (int)((state->flags >> 9) & 1);
state->head->done = 1;
}
strm->adler = state->check = crc32(0L, Z_NULL, 0);
state->mode = TYPE;
break;
#endif
case DICTID:
NEEDBITS(32);
strm->adler = state->check = ZSWAP32(hold);
INITBITS();
state->mode = DICT;
case DICT:
if (state->havedict == 0) {
RESTORE();
return Z_NEED_DICT;
}
strm->adler = state->check = adler32(0L, Z_NULL, 0);
state->mode = TYPE;
case TYPE:
if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
case TYPEDO:
if (state->last) {
BYTEBITS();
state->mode = CHECK;
break;
}
NEEDBITS(3);
state->last = BITS(1);
DROPBITS(1);
switch (BITS(2)) {
case 0: /* stored block */
Tracev((stderr, "inflate: stored block%s\n",
state->last ? " (last)" : ""));
state->mode = STORED;
break;
case 1: /* fixed block */
fixedtables(state);
Tracev((stderr, "inflate: fixed codes block%s\n",
state->last ? " (last)" : ""));
state->mode = LEN_; /* decode codes */
if (flush == Z_TREES) {
DROPBITS(2);
goto inf_leave;
}
break;
case 2: /* dynamic block */
Tracev((stderr, "inflate: dynamic codes block%s\n",
state->last ? " (last)" : ""));
state->mode = TABLE;
break;
case 3:
strm->msg = (char *)"invalid block type";
state->mode = BAD;
}
DROPBITS(2);
break;
case STORED:
BYTEBITS(); /* go to byte boundary */
NEEDBITS(32);
if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
strm->msg = (char *)"invalid stored block lengths";
state->mode = BAD;
break;
}
state->length = (unsigned)hold & 0xffff;
Tracev((stderr, "inflate: stored length %u\n",
state->length));
INITBITS();
state->mode = COPY_;
if (flush == Z_TREES) goto inf_leave;
case COPY_:
state->mode = COPY;
case COPY:
copy = state->length;
if (copy) {
if (copy > have) copy = have;
if (copy > left) copy = left;
if (copy == 0) goto inf_leave;
zmemcpy(put, next, copy);
have -= copy;
next += copy;
left -= copy;
put += copy;
state->length -= copy;
break;
}
Tracev((stderr, "inflate: stored end\n"));
state->mode = TYPE;
break;
case TABLE:
NEEDBITS(14);
state->nlen = BITS(5) + 257;
DROPBITS(5);
state->ndist = BITS(5) + 1;
DROPBITS(5);
state->ncode = BITS(4) + 4;
DROPBITS(4);
#ifndef PKZIP_BUG_WORKAROUND
if (state->nlen > 286 || state->ndist > 30) {
strm->msg = (char *)"too many length or distance symbols";
state->mode = BAD;
break;
}
#endif
Tracev((stderr, "inflate: table sizes ok\n"));
state->have = 0;
state->mode = LENLENS;
case LENLENS:
while (state->have < state->ncode) {
NEEDBITS(3);
state->lens[order[state->have++]] = (unsigned short)BITS(3);
DROPBITS(3);
}
while (state->have < 19)
state->lens[order[state->have++]] = 0;
state->next = state->codes;
state->lencode = (const code FAR *)(state->next);
state->lenbits = 7;
ret = inflate_table(CODES, state->lens, 19, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid code lengths set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: code lengths ok\n"));
state->have = 0;
state->mode = CODELENS;
case CODELENS:
while (state->have < state->nlen + state->ndist) {
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if (here.val < 16) {
DROPBITS(here.bits);
state->lens[state->have++] = here.val;
}
else {
if (here.val == 16) {
NEEDBITS(here.bits + 2);
DROPBITS(here.bits);
if (state->have == 0) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
len = state->lens[state->have - 1];
copy = 3 + BITS(2);
DROPBITS(2);
}
else if (here.val == 17) {
NEEDBITS(here.bits + 3);
DROPBITS(here.bits);
len = 0;
copy = 3 + BITS(3);
DROPBITS(3);
}
else {
NEEDBITS(here.bits + 7);
DROPBITS(here.bits);
len = 0;
copy = 11 + BITS(7);
DROPBITS(7);
}
if (state->have + copy > state->nlen + state->ndist) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
while (copy--)
state->lens[state->have++] = (unsigned short)len;
}
}
/* handle error breaks in while */
if (state->mode == BAD) break;
/* check for end-of-block code (better have one) */
if (state->lens[256] == 0) {
strm->msg = (char *)"invalid code -- missing end-of-block";
state->mode = BAD;
break;
}
/* build code tables -- note: do not change the lenbits or distbits
values here (9 and 6) without reading the comments in inftrees.h
concerning the ENOUGH constants, which depend on those values */
state->next = state->codes;
state->lencode = (const code FAR *)(state->next);
state->lenbits = 9;
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid literal/lengths set";
state->mode = BAD;
break;
}
state->distcode = (const code FAR *)(state->next);
state->distbits = 6;
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
&(state->next), &(state->distbits), state->work);
if (ret) {
strm->msg = (char *)"invalid distances set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: codes ok\n"));
state->mode = LEN_;
if (flush == Z_TREES) goto inf_leave;
case LEN_:
state->mode = LEN;
case LEN:
if (have >= 6 && left >= 258) {
RESTORE();
inflate_fast(strm, out);
LOAD();
if (state->mode == TYPE)
state->back = -1;
break;
}
state->back = 0;
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if (here.op && (here.op & 0xf0) == 0) {
last = here;
for (;;) {
here = state->lencode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + here.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
state->back += last.bits;
}
DROPBITS(here.bits);
state->back += here.bits;
state->length = (unsigned)here.val;
if ((int)(here.op) == 0) {
Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", here.val));
state->mode = LIT;
break;
}
if (here.op & 32) {
Tracevv((stderr, "inflate: end of block\n"));
state->back = -1;
state->mode = TYPE;
break;
}
if (here.op & 64) {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
state->extra = (unsigned)(here.op) & 15;
state->mode = LENEXT;
case LENEXT:
if (state->extra) {
NEEDBITS(state->extra);
state->length += BITS(state->extra);
DROPBITS(state->extra);
state->back += state->extra;
}
Tracevv((stderr, "inflate: length %u\n", state->length));
state->was = state->length;
state->mode = DIST;
case DIST:
for (;;) {
here = state->distcode[BITS(state->distbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if ((here.op & 0xf0) == 0) {
last = here;
for (;;) {
here = state->distcode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + here.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
state->back += last.bits;
}
DROPBITS(here.bits);
state->back += here.bits;
if (here.op & 64) {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
state->offset = (unsigned)here.val;
state->extra = (unsigned)(here.op) & 15;
state->mode = DISTEXT;
case DISTEXT:
if (state->extra) {
NEEDBITS(state->extra);
state->offset += BITS(state->extra);
DROPBITS(state->extra);
state->back += state->extra;
}
#ifdef INFLATE_STRICT
if (state->offset > state->dmax) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#endif
Tracevv((stderr, "inflate: distance %u\n", state->offset));
state->mode = MATCH;
case MATCH:
if (left == 0) goto inf_leave;
copy = out - left;
if (state->offset > copy) { /* copy from window */
copy = state->offset - copy;
if (copy > state->whave) {
if (state->sane) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
Trace((stderr, "inflate.c too far\n"));
copy -= state->whave;
if (copy > state->length) copy = state->length;
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do {
*put++ = 0;
} while (--copy);
if (state->length == 0) state->mode = LEN;
break;
#endif
}
if (copy > state->wnext) {
copy -= state->wnext;
from = state->window + (state->wsize - copy);
}
else
from = state->window + (state->wnext - copy);
if (copy > state->length) copy = state->length;
}
else { /* copy from output */
from = put - state->offset;
copy = state->length;
}
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do {
*put++ = *from++;
} while (--copy);
if (state->length == 0) state->mode = LEN;
break;
case LIT:
if (left == 0) goto inf_leave;
*put++ = (unsigned char)(state->length);
left--;
state->mode = LEN;
break;
case CHECK:
if (state->wrap) {
NEEDBITS(32);
out -= left;
strm->total_out += out;
state->total += out;
if ((state->wrap & 4) && out)
strm->adler = state->check =
UPDATE(state->check, put - out, out);
out = left;
if ((state->wrap & 4) && (
#ifdef GUNZIP
state->flags ? hold :
#endif
ZSWAP32(hold)) != state->check) {
strm->msg = (char *)"incorrect data check";
state->mode = BAD;
break;
}
INITBITS();
Tracev((stderr, "inflate: check matches trailer\n"));
}
#ifdef GUNZIP
state->mode = LENGTH;
case LENGTH:
if (state->wrap && state->flags) {
NEEDBITS(32);
if (hold != (state->total & 0xffffffffUL)) {
strm->msg = (char *)"incorrect length check";
state->mode = BAD;
break;
}
INITBITS();
Tracev((stderr, "inflate: length matches trailer\n"));
}
#endif
state->mode = DONE;
case DONE:
ret = Z_STREAM_END;
goto inf_leave;
case BAD:
ret = Z_DATA_ERROR;
goto inf_leave;
case MEM:
return Z_MEM_ERROR;
case SYNC:
default:
return Z_STREAM_ERROR;
}
/*
Return from inflate(), updating the total counts and the check value.
If there was no progress during the inflate() call, return a buffer
error. Call updatewindow() to create and/or update the window state.
Note: a memory error from inflate() is non-recoverable.
*/
inf_leave:
RESTORE();
if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
(state->mode < CHECK || flush != Z_FINISH)))
if (updatewindow(strm, strm->next_out, out - strm->avail_out)) {
state->mode = MEM;
return Z_MEM_ERROR;
}
in -= strm->avail_in;
out -= strm->avail_out;
strm->total_in += in;
strm->total_out += out;
state->total += out;
if ((state->wrap & 4) && out)
strm->adler = state->check =
UPDATE(state->check, strm->next_out - out, out);
strm->data_type = (int)state->bits + (state->last ? 64 : 0) +
(state->mode == TYPE ? 128 : 0) +
(state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
ret = Z_BUF_ERROR;
return ret;
}
int ZEXPORT inflateEnd(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm))
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->window != Z_NULL) ZFREE(strm, state->window);
ZFREE(strm, strm->state);
strm->state = Z_NULL;
Tracev((stderr, "inflate: end\n"));
return Z_OK;
}
int ZEXPORT inflateGetDictionary(strm, dictionary, dictLength)
z_streamp strm;
Bytef *dictionary;
uInt *dictLength;
{
struct inflate_state FAR *state;
/* check state */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* copy dictionary */
if (state->whave && dictionary != Z_NULL) {
zmemcpy(dictionary, state->window + state->wnext,
state->whave - state->wnext);
zmemcpy(dictionary + state->whave - state->wnext,
state->window, state->wnext);
}
if (dictLength != Z_NULL)
*dictLength = state->whave;
return Z_OK;
}
int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
struct inflate_state FAR *state;
unsigned long dictid;
int ret;
/* check state */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->wrap != 0 && state->mode != DICT)
return Z_STREAM_ERROR;
/* check for correct dictionary identifier */
if (state->mode == DICT) {
dictid = adler32(0L, Z_NULL, 0);
dictid = adler32(dictid, dictionary, dictLength);
if (dictid != state->check)
return Z_DATA_ERROR;
}
/* copy dictionary to window using updatewindow(), which will amend the
existing dictionary if appropriate */
ret = updatewindow(strm, dictionary + dictLength, dictLength);
if (ret) {
state->mode = MEM;
return Z_MEM_ERROR;
}
state->havedict = 1;
Tracev((stderr, "inflate: dictionary set\n"));
return Z_OK;
}
int ZEXPORT inflateGetHeader(strm, head)
z_streamp strm;
gz_headerp head;
{
struct inflate_state FAR *state;
/* check state */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
/* save header structure */
state->head = head;
head->done = 0;
return Z_OK;
}
/*
Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
or when out of input. When called, *have is the number of pattern bytes
found in order so far, in 0..3. On return *have is updated to the new
state. If on return *have equals four, then the pattern was found and the
return value is how many bytes were read including the last byte of the
pattern. If *have is less than four, then the pattern has not been found
yet and the return value is len. In the latter case, syncsearch() can be
called again with more data and the *have state. *have is initialized to
zero for the first call.
*/
local unsigned syncsearch(have, buf, len)
unsigned FAR *have;
const unsigned char FAR *buf;
unsigned len;
{
unsigned got;
unsigned next;
got = *have;
next = 0;
while (next < len && got < 4) {
if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
got++;
else if (buf[next])
got = 0;
else
got = 4 - got;
next++;
}
*have = got;
return next;
}
int ZEXPORT inflateSync(strm)
z_streamp strm;
{
unsigned len; /* number of bytes to look at or looked at */
unsigned long in, out; /* temporary to save total_in and total_out */
unsigned char buf[4]; /* to restore bit buffer to byte string */
struct inflate_state FAR *state;
/* check parameters */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
/* if first time, start search in bit buffer */
if (state->mode != SYNC) {
state->mode = SYNC;
state->hold <<= state->bits & 7;
state->bits -= state->bits & 7;
len = 0;
while (state->bits >= 8) {
buf[len++] = (unsigned char)(state->hold);
state->hold >>= 8;
state->bits -= 8;
}
state->have = 0;
syncsearch(&(state->have), buf, len);
}
/* search available input */
len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
strm->avail_in -= len;
strm->next_in += len;
strm->total_in += len;
/* return no joy or set up to restart inflate() on a new block */
if (state->have != 4) return Z_DATA_ERROR;
in = strm->total_in; out = strm->total_out;
inflateReset(strm);
strm->total_in = in; strm->total_out = out;
state->mode = TYPE;
return Z_OK;
}
/*
Returns true if inflate is currently at the end of a block generated by
Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
implementation to provide an additional safety check. PPP uses
Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
block. When decompressing, PPP checks that at the end of input packet,
inflate is waiting for these length bytes.
*/
int ZEXPORT inflateSyncPoint(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
return state->mode == STORED && state->bits == 0;
}
int ZEXPORT inflateCopy(dest, source)
z_streamp dest;
z_streamp source;
{
struct inflate_state FAR *state;
struct inflate_state FAR *copy;
unsigned char FAR *window;
unsigned wsize;
/* check input */
if (inflateStateCheck(source) || dest == Z_NULL)
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)source->state;
/* allocate space */
copy = (struct inflate_state FAR *)
ZALLOC(source, 1, sizeof(struct inflate_state));
if (copy == Z_NULL) return Z_MEM_ERROR;
window = Z_NULL;
if (state->window != Z_NULL) {
window = (unsigned char FAR *)
ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
if (window == Z_NULL) {
ZFREE(source, copy);
return Z_MEM_ERROR;
}
}
/* copy state */
zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
zmemcpy((voidpf)copy, (voidpf)state, sizeof(struct inflate_state));
copy->strm = dest;
if (state->lencode >= state->codes &&
state->lencode <= state->codes + ENOUGH - 1) {
copy->lencode = copy->codes + (state->lencode - state->codes);
copy->distcode = copy->codes + (state->distcode - state->codes);
}
copy->next = copy->codes + (state->next - state->codes);
if (window != Z_NULL) {
wsize = 1U << state->wbits;
zmemcpy(window, state->window, wsize);
}
copy->window = window;
dest->state = (struct internal_state FAR *)copy;
return Z_OK;
}
int ZEXPORT inflateUndermine(strm, subvert)
z_streamp strm;
int subvert;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
state->sane = !subvert;
return Z_OK;
#else
(void)subvert;
state->sane = 1;
return Z_DATA_ERROR;
#endif
}
int ZEXPORT inflateValidate(strm, check)
z_streamp strm;
int check;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (check)
state->wrap |= 4;
else
state->wrap &= ~4;
return Z_OK;
}
long ZEXPORT inflateMark(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm))
return -(1L << 16);
state = (struct inflate_state FAR *)strm->state;
return (long)(((unsigned long)((long)state->back)) << 16) +
(state->mode == COPY ? state->length :
(state->mode == MATCH ? state->was - state->length : 0));
}
unsigned long ZEXPORT inflateCodesUsed(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return (unsigned long)-1;
state = (struct inflate_state FAR *)strm->state;
return (unsigned long)(state->next - state->codes);
}
adler32
uLong ZEXPORT adler32(uLong adler, const Bytef *buf, uInt len)
Definition: adler32.c:134
crc32
unsigned long ZEXPORT crc32(unsigned long crc, const unsigned char FAR *buf, uInt len)
Definition: crc32.c:237
local
#define local
Definition: gzguts.h:114
COPY
#define COPY
Definition: gzguts.h:166
inflate_fast
void ZLIB_INTERNAL inflate_fast(z_streamp strm, unsigned start)
Definition: inffast.c:50
inffast.h
inffixed.h
LOAD
#define LOAD()
Definition: inflate.c:476
fixedtables
void fixedtables(struct inflate_state FAR *state)
Definition: inflate.c:278
inflateCodesUsed
unsigned long ZEXPORT inflateCodesUsed(z_streamp strm)
Definition: inflate.c:1554
inflateSetDictionary
int ZEXPORT inflateSetDictionary(z_streamp strm, const Bytef *dictionary, uInt dictLength)
Definition: inflate.c:1314
CRC2
#define CRC2(check, word)
Definition: inflate.c:458
inflateMark
long ZEXPORT inflateMark(z_streamp strm)
Definition: inflate.c:1541
inflateGetDictionary
int ZEXPORT inflateGetDictionary(z_streamp strm, Bytef *dictionary, uInt *dictLength)
Definition: inflate.c:1291
INITBITS
#define INITBITS()
Definition: inflate.c:498
inflateSyncPoint
int ZEXPORT inflateSyncPoint(z_streamp strm)
Definition: inflate.c:1451
CRC4
#define CRC4(check, word)
Definition: inflate.c:465
BITS
#define BITS(n)
Definition: inflate.c:523
UPDATE
#define UPDATE(check, buf, len)
Definition: inflate.c:450
DROPBITS
#define DROPBITS(n)
Definition: inflate.c:527
inflatePrime
int ZEXPORT inflatePrime(z_streamp strm, int bits, int value)
Definition: inflate.c:247
inflateGetHeader
int ZEXPORT inflateGetHeader(z_streamp strm, gz_headerp head)
Definition: inflate.c:1349
inflateUndermine
int ZEXPORT inflateUndermine(z_streamp strm, int subvert)
Definition: inflate.c:1508
inflateSync
int ZEXPORT inflateSync(z_streamp strm)
Definition: inflate.c:1400
inflateStateCheck
int inflateStateCheck(z_streamp strm)
Definition: inflate.c:105
inflateResetKeep
int ZEXPORT inflateResetKeep(z_streamp strm)
Definition: inflate.c:119
inflate
int ZEXPORT inflate(z_streamp strm, int flush)
Definition: inflate.c:622
BYTEBITS
#define BYTEBITS()
Definition: inflate.c:534
inflateInit2_
int ZEXPORT inflateInit2_(z_streamp strm, int windowBits, const char *version, int stream_size)
Definition: inflate.c:195
NEEDBITS
#define NEEDBITS(n)
Definition: inflate.c:516
updatewindow
int updatewindow(z_streamp strm, const Bytef *end, unsigned copy)
Definition: inflate.c:396
inflateReset
int ZEXPORT inflateReset(z_streamp strm)
Definition: inflate.c:144
PULLBYTE
#define PULLBYTE()
Definition: inflate.c:506
syncsearch
unsigned syncsearch(unsigned FAR *have, const unsigned char FAR *buf, unsigned len)
Definition: inflate.c:1377
inflateInit_
int ZEXPORT inflateInit_(z_streamp strm, const char *version, int stream_size)
Definition: inflate.c:239
inflateEnd
int ZEXPORT inflateEnd(z_streamp strm)
Definition: inflate.c:1277
inflateCopy
int ZEXPORT inflateCopy(z_streamp dest, z_streamp source)
Definition: inflate.c:1461
inflateValidate
int ZEXPORT inflateValidate(z_streamp strm, int check)
Definition: inflate.c:1526
RESTORE
#define RESTORE()
Definition: inflate.c:487
inflateReset2
int ZEXPORT inflateReset2(z_streamp strm, int windowBits)
Definition: inflate.c:157
inflate.h
HEAD
@ HEAD
Definition: inflate.h:21
MATCH
@ MATCH
Definition: inflate.h:45
DICT
@ DICT
Definition: inflate.h:31
TABLE
@ TABLE
Definition: inflate.h:37
LENGTH
@ LENGTH
Definition: inflate.h:48
FLAGS
@ FLAGS
Definition: inflate.h:22
LIT
@ LIT
Definition: inflate.h:46
SYNC
@ SYNC
Definition: inflate.h:52
OS
@ OS
Definition: inflate.h:24
EXLEN
@ EXLEN
Definition: inflate.h:25
MEM
@ MEM
Definition: inflate.h:51
NAME
@ NAME
Definition: inflate.h:27
STORED
@ STORED
Definition: inflate.h:34
CODELENS
@ CODELENS
Definition: inflate.h:39
DICTID
@ DICTID
Definition: inflate.h:30
DONE
@ DONE
Definition: inflate.h:49
TYPEDO
@ TYPEDO
Definition: inflate.h:33
COMMENT
@ COMMENT
Definition: inflate.h:28
LENLENS
@ LENLENS
Definition: inflate.h:38
TYPE
@ TYPE
Definition: inflate.h:32
LEN_
@ LEN_
Definition: inflate.h:40
COPY_
@ COPY_
Definition: inflate.h:35
DIST
@ DIST
Definition: inflate.h:43
LENEXT
@ LENEXT
Definition: inflate.h:42
HCRC
@ HCRC
Definition: inflate.h:29
TIME
@ TIME
Definition: inflate.h:23
CHECK
@ CHECK
Definition: inflate.h:47
DISTEXT
@ DISTEXT
Definition: inflate.h:44
BAD
@ BAD
Definition: inflate.h:50
LEN
@ LEN
Definition: inflate.h:41
EXTRA
@ EXTRA
Definition: inflate.h:26
GUNZIP
#define GUNZIP
Definition: inflate.h:16
inflate_table
int ZLIB_INTERNAL inflate_table(codetype type, unsigned short FAR *lens, unsigned codes, code FAR *FAR *table, unsigned FAR *bits, unsigned short FAR *work)
Definition: inftrees.c:32
inftrees.h
CODES
@ CODES
Definition: inftrees.h:55
LENS
@ LENS
Definition: inftrees.h:56
DISTS
@ DISTS
Definition: inftrees.h:57
ENOUGH
#define ENOUGH
Definition: inftrees.h:51
code
Definition: inftrees.h:24
code::op
unsigned char op
Definition: inftrees.h:25
code::bits
unsigned char bits
Definition: inftrees.h:26
code::val
unsigned short val
Definition: inftrees.h:27
inflate_state
Definition: inflate.h:82
inflate_state::was
unsigned was
Definition: inflate.h:124
inflate_state::distcode
code const FAR * distcode
Definition: inflate.h:110
inflate_state::wnext
unsigned wnext
Definition: inflate.h:98
inflate_state::havedict
int havedict
Definition: inflate.h:88
inflate_state::lenbits
unsigned lenbits
Definition: inflate.h:111
inflate_state::ndist
unsigned ndist
Definition: inflate.h:116
inflate_state::lencode
code const FAR * lencode
Definition: inflate.h:109
inflate_state::nlen
unsigned nlen
Definition: inflate.h:115
inflate_state::have
unsigned have
Definition: inflate.h:117
inflate_state::length
unsigned length
Definition: inflate.h:104
inflate_state::hold
unsigned long hold
Definition: inflate.h:101
inflate_state::extra
unsigned extra
Definition: inflate.h:107
inflate_state::ncode
unsigned ncode
Definition: inflate.h:114
inflate_state::strm
z_streamp strm
Definition: inflate.h:83
inflate_state::whave
unsigned whave
Definition: inflate.h:97
inflate_state::wbits
unsigned wbits
Definition: inflate.h:95
inflate_state::work
unsigned short work[288]
Definition: inflate.h:120
inflate_state::next
code FAR * next
Definition: inflate.h:118
inflate_state::distbits
unsigned distbits
Definition: inflate.h:112
inflate_state::sane
int sane
Definition: inflate.h:122
inflate_state::wrap
int wrap
Definition: inflate.h:86
inflate_state::mode
inflate_mode mode
Definition: inflate.h:84
inflate_state::window
unsigned char FAR * window
Definition: inflate.h:99
inflate_state::flags
int flags
Definition: inflate.h:89
inflate_state::lens
unsigned short lens[320]
Definition: inflate.h:119
inflate_state::head
gz_headerp head
Definition: inflate.h:93
inflate_state::bits
unsigned bits
Definition: inflate.h:102
inflate_state::last
int last
Definition: inflate.h:85
inflate_state::back
int back
Definition: inflate.h:123
inflate_state::wsize
unsigned wsize
Definition: inflate.h:96
inflate_state::dmax
unsigned dmax
Definition: inflate.h:90
inflate_state::check
unsigned long check
Definition: inflate.h:91
inflate_state::offset
unsigned offset
Definition: inflate.h:105
inflate_state::codes
code codes[ENOUGH]
Definition: inflate.h:121
inflate_state::total
unsigned long total
Definition: inflate.h:92
internal_state
Definition: deflate.h:100
internal_state::strm
z_streamp strm
Definition: deflate.h:101
z_stream_s
Definition: zlib.h:86
voidpf
Byte FAR * voidpf
Definition: zconf.h:413
ZEXPORT
#define ZEXPORT
Definition: zconf.h:380
uInt
unsigned int uInt
Definition: zconf.h:393
z_const
#define z_const
Definition: zconf.h:237
OF
#define OF(args)
Definition: zconf.h:292
Bytef
Byte FAR Bytef
Definition: zconf.h:400
FAR
#define FAR
Definition: zconf.h:387
Z_TREES
#define Z_TREES
Definition: zlib.h:174
Z_DEFLATED
#define Z_DEFLATED
Definition: zlib.h:209
Z_NEED_DICT
#define Z_NEED_DICT
Definition: zlib.h:179
gz_headerp
gz_header FAR * gz_headerp
Definition: zlib.h:131
Z_BUF_ERROR
#define Z_BUF_ERROR
Definition: zlib.h:184
ZLIB_VERSION
#define ZLIB_VERSION
Definition: zlib.h:40
z_streamp
z_stream FAR * z_streamp
Definition: zlib.h:108
Z_BLOCK
#define Z_BLOCK
Definition: zlib.h:173
Z_VERSION_ERROR
#define Z_VERSION_ERROR
Definition: zlib.h:185
Z_STREAM_END
#define Z_STREAM_END
Definition: zlib.h:178
Z_FINISH
#define Z_FINISH
Definition: zlib.h:172
Z_OK
#define Z_OK
Definition: zlib.h:177
Z_DATA_ERROR
#define Z_DATA_ERROR
Definition: zlib.h:182
Z_STREAM_ERROR
#define Z_STREAM_ERROR
Definition: zlib.h:181
Z_NULL
#define Z_NULL
Definition: zlib.h:212
Z_MEM_ERROR
#define Z_MEM_ERROR
Definition: zlib.h:183
zcfree
void ZLIB_INTERNAL zcfree(voidpf opaque, voidpf ptr)
Definition: zutil.c:315
zcalloc
voidpf ZLIB_INTERNAL zcalloc(voidpf opaque, unsigned items, unsigned size)
Definition: zutil.c:305
zmemcpy
void ZLIB_INTERNAL zmemcpy(Bytef *dest, const Bytef *source, uInt len)
Definition: zutil.c:149
zutil.h
ZALLOC
#define ZALLOC(strm, items, size)
Definition: zutil.h:262
Tracev
#define Tracev(x)
Definition: zutil.h:250
ZFREE
#define ZFREE(strm, addr)
Definition: zutil.h:264
Trace
#define Trace(x)
Definition: zutil.h:249
ZSWAP32
#define ZSWAP32(q)
Definition: zutil.h:268
Tracevv
#define Tracevv(x)
Definition: zutil.h:251
DEF_WBITS
#define DEF_WBITS
Definition: zutil.h:61