# API Notes: GameController framework

The full API is described in Apple’s documentation, both the C and Objective-C APIs are available (but see the API Notes below).

These bindings are accessed through the `GameController` package (that is, `import GameController`).

## API Notes

The full API for the GameController framework is available from Python

Note

This framework is only available on OSX 10.9 and later and requires a 64-bit binary.

### GCRay

This class is basically not usable from Python at the moment, because its public API uses type “simd_float3d” which isn’t supported by PyObjC.