Create new objects within your document.
Jim Evins
evins@snaught.com
Mario Blättermann
mario.blaettermann@gmail.com

Creative Commons - deljenje pod enakimi pogoji 3.0

# To create new objects

Objects are created by choosing the appropriate selection under the ObjectsCreate Object submenu or the Drawing Toolbar. This will place the display area into object creation mode as indicated by its cursor. To return to the default object selection mode without creating an object, choose ObjectsSelect Mode. This will return the display area's cursor to the default selection arrow.

The following describes the object creation mode for each object type:

# Besedilo

Click the desired location of the upper left corner of the text object. New text objects are initialized with the string "Text." To change this text, or other properties, see .

# Škatla

Click the desired location of the upper left corner of the box object and drag to the desired location of the lower right corner. If you simply click in a single location, a square box will be created. To change properties of the box object, see .

# Črta

Click the desired location of one end of the line object and drag to the desired location of the other end. If you simply click in a single location, a diagonal line will be created. To change properties of the line object, see .

# Elipsa

Click the desired location of the upper left corner of the ellipse object and drag to the desired location of the lower right corner. If you simply click in a single location, a circle will be created. To change properties of the ellipse object, see .

# Slika

Click the desired location of the upper left corner of the image object and drag to the desired location of the lower right corner. If you simply click in a single location, a square will be created. New image objects are initialized with a simple checkerboard image. To change this image, or other properties of the image object, see .

# Črtna koda

Click the desired location of the upper left corner of the barcode object. New barcode objects are initialized to a POSTNET barcode with representative data. To change data and properties of the barcode object, see .