# wxWindowDC

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Module

wxWindowDC

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Module Summary

Functions for wxWindowDC class

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Description

A wxWindowDC must be constructed if an application wishes to paint on the whole area of a window (client and decorations). This should normally be constructed as a temporary stack object; don't store a wxWindowDC object.

To draw on a window from inside an EVT_PAINT() handler, construct a wxPaintDC object instead.

To draw on the client area of a window from outside an EVT_PAINT() handler, construct a wxClientDC object.

A wxWindowDC object is initialized to use the same font and colours as the window it is associated with.

See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC

This class is derived (and can use functions) from: wxDC

wxWidgets docs: wxWindowDC

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Data Types

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wxWindowDC() = wx:wx_object()

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Exports

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new(Window) -> wxWindowDC()

### Types

Window = wxWindow:wxWindow()

Constructor.

Pass a pointer to the window on which you wish to paint.

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destroy(This :: wxWindowDC()) -> ok

Destroys the object.