cvc4_public.h
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/********************* */
#ifndef __CVC4_PUBLIC_H
#define __CVC4_PUBLIC_H
#include <stdint.h>
#if defined _WIN32 || defined __CYGWIN__
# define CVC4_PUBLIC
#else /* !( defined _WIN32 || defined __CYGWIN__ ) */
# if __GNUC__ >= 4
# define CVC4_PUBLIC __attribute__ ((__visibility__("default")))
# else /* !( __GNUC__ >= 4 ) */
# define CVC4_PUBLIC
# endif /* __GNUC__ >= 4 */
#endif /* defined _WIN32 || defined __CYGWIN__ */
// Can use CVC4_UNDEFINED for things like undefined, private
// copy constructors. The advantage is that with CVC4_UNDEFINED,
// if something _does_ try to call the function, you get an error
// at the point of the call (rather than a link error later).
// CVC4_UNUSED is to mark something (e.g. local variable, function)
// as being _possibly_ unused, so that the compiler generates no
// warning about it. This might be the case for e.g. a variable
// only used in DEBUG builds.
#ifdef __GNUC__
# if __GNUC__ > 4 || ( __GNUC__ == 4 && __GNUC_MINOR__ >= 3 )
/* error function attribute only exists in GCC >= 4.3.0 */
# define CVC4_UNDEFINED __attribute__((__error__("this function intentionally undefined")))
# else /* GCC < 4.3.0 */
# define CVC4_UNDEFINED
# endif /* GCC >= 4.3.0 */
#else /* ! __GNUC__ */
# define CVC4_UNDEFINED
#endif /* __GNUC__ */
#ifdef __GNUC__
# define CVC4_UNUSED __attribute__((__unused__))
# define CVC4_NORETURN __attribute__ ((__noreturn__))
# define CVC4_CONST_FUNCTION __attribute__ ((__const__))
# define CVC4_PURE_FUNCTION __attribute__ ((__pure__))
# define CVC4_DEPRECATED __attribute__ ((__deprecated__))
# define CVC4_WARN_UNUSED_RESULT __attribute__ ((__warn_unused_result__))
#else /* ! __GNUC__ */
# define CVC4_UNUSED
# define CVC4_NORETURN
# define CVC4_CONST_FUNCTION
# define CVC4_PURE_FUNCTION
# define CVC4_DEPRECATED
# define CVC4_WARN_UNUSED_RESULT
#endif /* __GNUC__ */
#endif /* __CVC4_PUBLIC_H */