<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<Scenery>

  <Metric kind = "Complex">
    <SubMetric kind = "KerrBL">
      <Spin> 0. </Spin>
    </SubMetric>
    <SubMetric kind = "KerrBL">
      <Spin> 0. </Spin>
    </SubMetric>
  </Metric>

  <Screen>
    <Position> 1000. 100. 0.78 0. </Position>
    <Time unit="geometrical_time"> 1000. </Time>
    <FieldOfView> 0.314159265358979323846264338327950288419716 </FieldOfView>
    <Resolution> 128 </Resolution>
    <Spectrometer kind="wave" nsamples="1"> 2.0e-6 2.4e-6 </Spectrometer>

    By using a cleverly pre-computed mask, on can avoid computing
    pixels that are known to be black. The path is normally either
    absolute or relative to the XML file, but it is interpreted as
    relative to the working directory if prefixed with "`pwd`/" :
    <Mask>`pwd`/example-startrace.fits</Mask>

  </Screen>

  <Astrobj kind = "Star">
    <Radius> 2. </Radius>
    <Velocity> 0. 0. 0.037037 </Velocity>
    <Position> 600. 9. 1.5707999999999999741 0 </Position>
    <Spectrum kind="BlackBody">
      <Temperature> 6000 </Temperature>
    </Spectrum>
    <Opacity kind="PowerLaw">
      <Exponent> 0 </Exponent>
      <Constant> 0.1 </Constant>
    </Opacity>
    <RMax> 50. </RMax>
    <OpticallyThin/>
  </Astrobj>

  <Quantities>Spectrum</Quantities>

  <NThreads> 2 </NThreads>

  <MinimumTime> 0. </MinimumTime>

</Scenery>
